Offtopic - can I have that girl as a Ummu crew lol. Perfect for Firefly-style missions in the wild frontier planets
I think you should ask Ton Roosendaal
Offtopic - can I have that girl as a Ummu crew lol. Perfect for Firefly-style missions in the wild frontier planets
Can you give me your model for debugging? With complete list of export bugs?However, there seems to be a problem in mesh export, probably with normals. The left main gear bay shows correctly whereas the right and nose gear bays seem to have their normals flipped (see attached images). There seem to be similar problems with some other objects in my model also. I've tried flipping normals in Blender but it didn't help. I guess this could have something to do with mirrored objects.
Also, it looks as if light is coming to the model "inverted". It is bright from below but dark from top when the sun is shining from above.
Can you give me your model for debugging? With complete list of export bugs?
However, there seems to be a problem in mesh export, probably with normals. The left main gear bay shows correctly whereas the right and nose gear bays seem to have their normals flipped
That's strange. Blender 2.5 uses built-in Python 3 (not 2!). All addons and other scripts are written in Python 3.I just have a quick question about the i/o module (more a general blender question I guess). I just installed blender and the Orbiter i/o patch but blender says I don't have Python installed so I can't run the script. The thing is I have both Python 24 and Python 27 installed so I don't know what the problem is.
Everything should work fine. Read the first post with attention, install Blender and add-on and try to import a mesh. If you fail, write here a detailed description of what you have done, error messages etc.I figured out what the problem was. I was using blender 2.49 not 2.5. I just downloaded 2.5 and that solved the Python problem but now it says the directory that I'm trying to import from doesn't exist.
What is your Blender revision number? The add-on works with Blender r35964. Try the latest Blender build from Graphicall.org.I've got latest version of blender, I've copied it into the right place, but it isn't appearing in my addons list which means I cant enable it which means I cant import or export. :shrug:
Hi, I have the latest Blender version, 2.56.5 r35943, and the script works, it imports/exports meshes well, but Blender doesn't load the textures. When I select "Textured" in the Viewport Shading menu, the model apears all white, and in some meshes, some parts are black.
Despite my attempts I couldn't get all parts of my model showing up correctly in Orbiter.
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the duplicate cube has its normals inverted, even though they show up correctly in Blender.
It seems there is something wrong in the way the exporter handles mirrored objects.
What is your Blender revision? It's always important.
What happens if you apply modifiers by yourself before exporting the mesh?
What happens if you export your scene to .obj and re-import it?
Your first problem was a Blender bug, this problem could be a Blender bug too.