Ok then. Is it possible to build a space craft as the dome and give it atmospheric paramiters? Don't answer that.
I'm reading the spacecraft.pdf right now to help with the space craft. And I'm going to have to re-disign the bridge from what I've read.
OK, here is a potential, albeit flawed, solution: as far as I can tell, the volume inside another vessel will inherit the atmospheric parameters of the planet it is on. So, potentially you could write a vessel-base that would, when another vessel crosses some threshold, turns on the planet's atmosphere. The down sides:
1. Any other vessels outside the base will also then be effected by the newly created atmosphere.
2. It will require a custom planet module and a DLL dependency between the vessel-base and the planet module. KeyComm won't work because planet modules don't have a callback for key presses as far as I can tell.
Another option is to use the vessel-base to simulate the effects of an enclosed atmosphere on the vessel. So, once the vessel enters the vessel-base the module, at every time step, gets attitude and velocity info on the vessel and then adds appropriate forces to that vessel. To do that would require your own atmospheric simulation, which is no small task.
Anyway, reading spacecraft.pdf will do you no good for these since Spacecraft3 will not be able to do the job. You need you own custom vessel DLLs. Disclaimer: these are just brain-fart concepts - you are on your own with regard to implementation.
You shouldn't start a new sentence with "and".
Plenty would disagree with you:
http://www.google.com.au/search?hl=...sentence+with+a+conjunction&btnG=Search&meta=. For starters, it gives the gives the second independent clause additional weight with respect to the first (compared to including it in the same sentence as the first independent clause) yet it retains all the benefits of connecting the two together :speakcool:.