This is, as far as I know, quite a simple task. As all of you know, the SSME plumes of Space Shuttle Atlantis look like 2d blocks, with a haze decal. I'd like it if someone fixes that, and does this:
1: Make the plume look like an actual plume.
2: Give the plume the correct shape, which expands as the Shuttle gains altitude.
3: MAKE THE PLUME BLUE
4: Perhaps add some heavy smoke effects on launch? I'd like to see the whole pad dissapear in smoke and steam, then see the space shuttle rise out of the cloud.
1: Make the plume look like an actual plume.
2: Give the plume the correct shape, which expands as the Shuttle gains altitude.
3: MAKE THE PLUME BLUE
4: Perhaps add some heavy smoke effects on launch? I'd like to see the whole pad dissapear in smoke and steam, then see the space shuttle rise out of the cloud.