Surface Base Apollo Landing Site Sceneries for Orbiter 2016

I just downloaded elevation zips, and I got this for the elevation. The textures work fine, by the way. I also downloaded all of the elevation zip files. Here's some photos of Fra Mauro.




Screenshot (119).pngScreenshot (120).png
 
Quick solution: use it with Orbiter Beta (even better if you use it with D3D9Client). Slower one: I try to come up with elevation package adapted to standard Orbiter, but likely it won't look good: I suppose that for this version I shouldn't use elev resolution finer than 1.0 meter, so it will have very ugly quantization artifacts.
 
Quick solution: use it with Orbiter Beta (even better if you use it with D3D9Client). Slower one: I try to come up with elevation package adapted to standard Orbiter, but likely it won't look good: I suppose that for this version I shouldn't use elev resolution finer than 1.0 meter, so it will have very ugly quantization artifacts.
Hmm makes since, but tenically my computer will probably run out of space just by downloading Orbiter Beta.
 
I wasn't aware that the VPS I'm using for the landing sites was restarted a week ago. I was notified in email on the restart, however I skipped it - shame on me. It is up and running now. Thanks for letting me know this issue!
Perfect that's great! I'm excited to give it a go today!
 
What a rude person. Couldn't you have had the decency of sending a private msg so I could correct it? Were you born that way, or are you just working hard at it?
ADDENDUM 2021-06-11: @NukeET, I was trying to poke a fun at your misspelling back then. Yes, I was born in a climate warmer than the States, therefore don't cooldown my head quicker.
 
Slower one: I try to come up with elevation package adapted to standard Orbiter, but likely it won't look good: I suppose that for this version I shouldn't use elev resolution finer than 1.0 meter, so it will have very ugly quantization artifacts.
Now that I think about it, I would go with this solution instead of the fast solution.
 
First time when I was able to come up with a landing site scenery on the 50th anniversary of an Apollo mission (my own deadline to make myself to proceed). Hadley-Apennine is released now! You may download it from my Apollo Landing site page.
Looking from the East
hadley_app_ls_screen_3.png

Dave Scotts view during final approach:
hadley_app_ls_screen_5.png

Appenine mountains:
hadley_app_ls_screen_4.png

And the two images made 50 years apart shows the quality of the DTMs made by LROC people (see my site for comparison):
AS15-85-11451.jpgAS15-85-11451_sim.png
 
Okay so far it works, but I'm noticing some elevation changes that look like steps.
That is the reason why I was reluctant to release the elevation maps for the non-beta Orbiter. Only 1m vertical resolution works for elevation, also the surface smoothing is not as subtle as with Beta+D3D9Client. Quod erat demonstrandum :)
 
That is the reason why I was reluctant to release the elevation maps for the non-beta Orbiter. Only 1m vertical resolution works for elevation, also the surface smoothing is not as subtle as with Beta+D3D9Client. Quod erat demonstrandum :)
But overall, I would like to see more Legacy Elevation mods.
 
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