Hi ACSoft.
I love AMSO because it combines the freedom of orbiter with the complex mission parameters of apollo.
If you would like help integrating Virtual Cockpit stuff please let me know, maybe I can help you with that.
One of the features i will be implementing, apart from skins, is a custom flightplan.
This flightplan will notify mission control crew of different stages of the flight and also the things they will need to report to other stations and the apollo crew.
It would be nice to standardise some things so I can integrate this more smoothly.
for now my mission control can be applied to any simulation of orbiter.
I'm hoping to make the program dynamic enough so that an AMSO mission runs breezy with launch, TLI, PDI etc.. all being monitored as different sections of the mission.
cant wait!
i really enjoyed the moonwalks ,the breathing sound of the astronaut
i almost got scared!
What 3D prog do u use ? and how many ppl r ACsoft ?
-----------------------------------------------
I have a unfinished spececraft named STARLINER which i will not continue
Do u want it ? http://www.orbithangar.com/searchauth.php?search=john fotou
cant wait!
i really enjoyed the moonwalks ,the breathing sound of the astronaut
i almost got scared!
What 3D prog do u use ? and how many ppl r ACsoft ?
Actually, we are 2 designers (Luis Teixeira for 3d drawing, me for the code) and one main permanent beta tester: Matteo "The Bloodhound" (LOL). Unfortunately, we lost a very precious member last December (he died). LazyD was the specialist for autopilot code and hard mathematic problems. But from time to time, some other peoples might help too for specific purpose. For example actually, Yves Ruggeri joined us to work on the FDAI simulation. I hope that, maybe later, he might take the place of LazyD.
About the drawing tools, as far as I know, Luis use several tools like GMAX and mainly Sketchup.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.