- Mar 5, 2010
- Reaction score
So I apply hover and got her above the surface and the correct orientation. And cut the hover and let her drop. She landed correctly but then reverted to under the surface
I wrote that a couple of years ago, I think I had a reason to do so, what you describe is similar to the problem I had. In fact I was working on the robotic Chinese lander which has 4 legs like yours :
And I found out that you have to define those points counterclockwise, else the vessel starts "inverted". I think it is a consequence of Orbiter being "left-handed". So to be consistent I'm redefining all points in that counterclockwise logic.