Recent content by XeroZohar

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    Gaming The Kerbal Space Program - Version 1.2.x

    It's a rare occurrence these days but the Steam Overlay has been known to slow some games' framerates because it doesn't play well together with the game's rendering engine. This might be the case here.
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    Project Agamemnon Omega-Class Destroyer (Babylon 5)

    Don't worry about it. I'm sure we've all been there at one time or another. Just get to it when the spirit (of Valen?) moves you. :cheers:
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    General Question list of installed addons

    Necropost or not, I have to thank you for bumping this. That Mod Enabler is something I was looking for to help with troubleshooting addons. :cheers:
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    Iron Hill Project Thread

    That would be a really lonely job.
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    My First De-orbit and landing on Orbiter

    Congrats, Lydia! :thumbup::cheers: The moment I remember most was my first unpowered landing (that actually hit the runway). I got up and did a little dance. Luckily I remembered to put on the brakes.
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    Request ISS 3.2/Shuttle Fleet 4.8 tutorials?

    I know what VBar means, but what is TORVA?
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    Request ISS 3.2/Shuttle Fleet 4.8 tutorials?

    Thanks all for the help. Is there a GPC MFD tutorial out there, out of curiosity? (Since you mentioned the autopilots) If I need help with future ISS missions I'll just post here. :thumbup:
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    Request ISS 3.2/Shuttle Fleet 4.8 tutorials?

    Are there any tutorials for shuttle newbies out there, perhaps specifically tailored to the STS missions in thorton's ISS 3.2. I launched the STS-88 scenario (after the sit-and-watch Zarya Proton launch before it), and boy I have no idea where to start after the automated launch ends. I guess...
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    Project Agamemnon Omega-Class Destroyer (Babylon 5)

    Gotta say, looking forward to this. Babylon 5 is my favorite Sci-Fi series, and frankly I never even thought to look for B5-inspired add-ons until just now. :thumbup: If I might make a suggestion, perhaps skipping straight to the VC would be more interesting, both for the sake of immersion and...
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    Search XR-Series SCRAM engine throttle control with a joystick

    I suppose you have a point. Though I've read somewhere that they're useful during reentry if you're off your target some, assuming you had any left when you reached orbit. I think I'm just doing that "have hammer, need nail" thing. Oh well!
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    OFMM-1 Mission Thread - Scenario is Posted.

    Just a note: For some reason, when using the D3d9 client, this crashes Orbiter while loading Contrail2.dds. I just thought you should know, maybe note it for people. (It could just be me, but better safe than sorry) Using the standard dx7 engine works fine (though I had to make sure the...
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    Search XR-Series SCRAM engine throttle control with a joystick

    Yeah, that's kind of what I was getting at. Mapping a throttle axis (like on a throttle quadrant) for proper analog control of the SCRAM throttle. I mean, the control API is there now, so I'm just surprised nobody has picked up the torch and done something with it.
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    Search XR-Series SCRAM engine throttle control with a joystick

    I've look around pretty thoroughly and I can't seem to find any kind of addon for orbiter that controls the SCRAM engines on the XR-series craft by Doug Beach. Or really, anything that significantly enhances Orbiter's joystick support without issues. FlyByWire seems to be one of the few...
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    I'm new, please don't eat me.

    Such a warm welcome! :tiphat:
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    I'm new, please don't eat me.

    So hi. :hello: I think I might have had an account ages ago on the old forums but it's been, well, ages. I come and go from the orbiter scene, and the itch has returned, so here I am. Truth be told I (re?)registered so I could download the D3D9 client, but hey, this seems like a great...
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