Will you be working on anything else in the future?
Universe Sandbox isn't done and my ideas for new features are never ending...

As I said in my earlier post I'm working on representing galaxies to scale and showing the nearest 1000 stars to our Sun. Future improvements will address the graphics (adding light emitting from stars) and the interface.
ClickOnce *is* one more of Microsoft's "baby the end user" ideas
You're right, but I'm not sure that most people care where stuff gets installed, they just want it to work (that may not be true for the more technical crowd on this forum). I do appreciate your suggestion and will continue to consider providing a normal setup file. You make a great point about perceived security issue.
I'm going to have fun with the "change gravity" options.
Totally... the Moons, Small Cluster is fun to play with. You can also turn gravity on and off with the 9 & 0 keys above O & P.
Thank you Dan how did you find orbiter?
One of the interesting things about website logs is that they show where the traffic comes from. It brought me straight to this page.
i have a new idea for the new update
how about you make it so that we can create our own earth and moon system bye hitting a planet with another planet making a moon
just like what happen with our moon
You can do that now with varying results: Open up the program and from the menu select "Fun Things to Do" then select "Cosmic Billiards"
Let the moons collapse and then fire a projectile at the group like the instructions indicate. Then right click on the new object, set its Explode velocity to 0 (click on 'None' near Explode), and then click 'Explode'. This breaks up the projectile into a cluster of moons that will break apart on collision.
I've played around with this idea a little and the results are interesting, but not very straight forward. Adding a feature to break up the object on impact and other adjustments to let one simulate the moon formation is on my list of things to do. Great suggestion.
You can also launch a body toward the cluster, explode the body, and then save the system so that you can replay the results. Let me know if you come up with anything cool.
Thanks Tex!
Do you have any plans for making a graphical interface for making new systems?
It's on the list, but no promises as to when I'll get to it. You can start with a blank system and add new bodies into it using the projectile controls, but it wasn't really designed for this.
I was planning to make a binary star system travelling towards a black hole, to test something I saw in a Time magazine (One of the stars gets sucked into the black hole, the other slingshots out of the area at a million miles a minute). But with the current system, that's not going to be easy.
You're right. It's not very clear how you might go about getting started on that. This might help:
Code:
<System>
<Body>
<Object>Sun</Object>
<Name>Black Hole</Name>
<Mass>100 Sun</Mass>
<Diameter>2 Sun</Diameter>
<PositionX>-40000000</PositionX>
<PositionY>-8000000</PositionY>
<PositionZ>0</PositionZ>
<VelocityX>0</VelocityX>
<VelocityY>0</VelocityY>
<VelocityZ>0</VelocityZ>
<Settings>camera=dist:1181126773km,h:216,v:-28;timestep=1000</Settings>
</Body>
<Body>
<Object>Sun</Object>
<Name>Star 1</Name>
<PositionX>-800000000km</PositionX>
<PositionY>0</PositionY>
<PositionZ>0</PositionZ>
<VelocityX>100 km</VelocityX>
<VelocityY>20 km</VelocityY>
<VelocityZ>0</VelocityZ>
</Body>
<Body>
<Object>Sun</Object>
<Name>Star 2</Name>
<PositionX>-830000000km</PositionX>
<PositionY>0</PositionY>
<PositionZ>0</PositionZ>
<VelocityX>0</VelocityX>
<VelocityY>0</VelocityY>
<VelocityZ>0</VelocityZ>
<Action>orbit=Star 1</Action>
</Body>
</System>
The biggest problem I ran into is the time step. There's an auto time step feature that would make sense for this simulation, but it needs better tuning (this will be improved in a future release). In order to get Star 1 to to hit the Black Hole (and not jump over it because of the high timestep) I had to make the blackhole much larger than it actually would be.
But this should demonstrate the point and get you started, although I probably need to address the auto time step feature before you'll get good results (although you can decrease the time step manually as they bodies get closer together.) I imagine the Time article might have been talking about super massive black holes at the center of galaxies in which case my 100 sun black hole is too small.
Let me know if you come up with anything cool or have problems. You can send the system to me from inside Universe Sandbox with the 'Send System' link in New.
Thanks again to everyone for your interest.