I'll take that to mean SLC40 now works OK.Congrats!
Probably not relevant anymore, Crew Dragon lights do work as you described!
Hi,Brian, I was wondering now that Orbiter 2024 is out; are any of your addons compatible with that latest version of Orbiter?
All right. Hope they turn out well.Hi,
I don't know - haven't even had time to settle down and try Orbiter 2024 yet.
I'm focused on trying to rebuild my kitchen and bathroom. Been at it since before Christmas!
Cheers,
Brian
Thanks. Its coming along OKAll right. Hope they turn out well.
for a moment I thought he was planning to import his kitchen and bathroom into the game![]()
Got some work to do until then.Hi,
finally had time to try out OpenOrbiter2024 - works fine for me on ancient PC, Windows8.1 - except my mouse scroll wheel gets lost sometimes (can't change view point/zoom).
But certainly some issues with Falcon9 and FalconHeavy add-ons + OpenOrbiter2024.....
1. Default Graphics & D3D9 Graphics Client: Booster landing autopilot is semi-broken leading to total depletion of RCS propellant and/or failed landing.
Fix: Turn off Orbiter "Wind Effects"
2. D3D9 Graphics Client only: Custom textures (charred booster, custom fairing) rendered incorrectly depending on viewpoint distance.
Fix: Go to Orbiter launchpad Video -> Advanced ->Texture mipmaps -> select "Load As Defined"
3. Default Graphics & D3D9 Graphics Client: OrbiterSound no longer supported (gives me CTD) so no stage sep. callouts, helicopter rotor sound, etc.
Fix: None
Cheers,
Brian
I also noticed the same issueFinally had time to try out OpenOrbiter2024 - works fine for me on ancient PC, Windows8.1 - except my mouse scroll wheel gets lost sometimes (can't change view point/zoom).
So I tried to install OrbiterSound : everything seems to work fine.Default Graphics & D3D9 Graphics Client: OrbiterSound no longer supported (gives me CTD) so no stage sep. callouts, helicopter rotor sound, etc.
No, I do not have the "ting" when the mouse wheel stops responding.When my mouse is no longer responding for zooming, if I press a key on the keyboard (like T or R for example) it works (here in this example the acceleration of the simulation).
Bbut pressing the keys (same for all keys) causes the default Windows sound "when there is a problem"...
(the usual Windows sound "ting" in french....)
Do you have this?![]()
Thanks for the report. I tracked it down to un-initialized DEVMESHHANDLE value - if your system decides it is 0 at sim start you're OK - if not then CTD. I'm surprised it didn't bite me til now.Hi, I am using the D3D9 client in Orbiter 2024. Tested a few scenarios by quitting and re-starting the (Current state.scn).
All went well. Tested them after booster sep, fairing sep, payload jettison, fuel dump. Found no issues.
This is a known issue with OpenOrbiter2024, more work is needed to determine exactly what is going on.The custom texture problem remains in Orbiter2024, but can be fixed as per my earlier post.
My guess is that its a combination of using oapiBlt(...) to swap vessel skin textures, and OpenOrbiter2024 generating texture mipmaps for vessel textures:This is a known issue with OpenOrbiter2024, more work is needed to determine exactly what is going on.