OHM Space Launch System for Orbiter 2016 0.1.2

Ok, I'm finally getting this right 😃

Just one question on the Solar Panels how its position on Orion?

Screenshot (166).png

Screenshot (170).pngScreenshot (171).png

So, which is the correct position I guess it's the position in the bottom picture? and how do I correct it?

Thanks.
Screenshot (156).png
 
Oh. I see. Can you sent the scn from the screen shot.
are you using orion new or artemis1?
 
So if you press 2 on the orion does it work? The solar panels are like that before the code rotates them. In the ini make sure this is the case:] [PAYLOAD_1] MeshName=NEWORION\NEWORIONLAUNCH off=(0.000,0.000,53.220) Diameter=5.000 Height=8.000 MASS=23820.000 Module=Orionvc4 Name=Orion SPEED=(0.000,0.000,2.000) RENDER=1 Rotation=(0.000,0.000,0.000) Rot_speed=(0.000,0.000,0.000) Live=1

The neworionlaunch has the solar panels in the right position

Try this mesh in the zip
 

Attachments

So if you press 2 on the orion does it work? The solar panels are like that before the code rotates them. In the ini make sure this is the case:] [PAYLOAD_1] MeshName=NEWORION\NEWORIONLAUNCH off=(0.000,0.000,53.220) Diameter=5.000 Height=8.000 MASS=23820.000 Module=Orionvc4 Name=Orion SPEED=(0.000,0.000,2.000) RENDER=1 Rotation=(0.000,0.000,0.000) Rot_speed=(0.000,0.000,0.000) Live=1

The neworionlaunch has the solar panels in the right position

Try this mesh in the zip
I have this.

Code:
[PAYLOAD_1]
MeshName=NEWORION\orionvc4
off=(0.000,0.000,53.220)
Diameter=5.000
Height=8.000
MASS=23820.000
Module=Orionvc4
Name=Orion
SPEED=(0.000,0.000,2.000)
RENDER=1
Rotation=(0.000,0.000,0.000)
Rot_speed=(0.000,0.000,0.000)
Live=1
 
Ok. so just change the meshname to MeshName=NEWORION\NEWORIONLAUNCH
 
Hi,
None of the below key commands work's for me on the Vessel in the first pic.

[ K ] Open / close the hatch door

[ S ] Deploy solar panels, swivel forward / straight
[ D ] Solar panels swivel down / straight

<Ctrl> [ J ] Jettison the resource module

Screenshot (172).png

The key commands only works on the Vessel in the second pic.

Screenshot (149).png
 
Interesting. Did you change the mesh name?
In MS2015 there is mesh seen and then the module of the vessel. The top image is just the mesh where the code is not working on the vessel. Can you send the log/scn for the top image?
 
Interesting. Did you change the mesh name?
In MS2015 there is mesh seen and then the module of the vessel. The top image is just the mesh where the code is not working on the vessel. Can you send the log/scn for the top image?
This is what I have.

Code:
[PAYLOAD_1]
MeshName=NEWORION\NEWORIONLAUNCH
off=(0.000,0.000,53.220)
Diameter=5.000
Height=8.000
MASS=23820.000
Module=Orionvc4
Name=Orion
SPEED=(0.000,0.000,2.000)
RENDER=1
Rotation=(0.000,0.000,0.000)
Rot_speed=(0.000,0.000,0.000)
Live=1
 

Attachments

This is what I have.

Code:
[PAYLOAD_1]
MeshName=NEWORION\NEWORIONLAUNCH
off=(0.000,0.000,53.220)
Diameter=5.000
Height=8.000
MASS=23820.000
Module=Orionvc4
Name=Orion
SPEED=(0.000,0.000,2.000)
RENDER=1
Rotation=(0.000,0.000,0.000)
Rot_speed=(0.000,0.000,0.000)
Live=1
 

Attachments

Which is so weird. Try with this module.
Hi gattispilot,

apologies for all this trouble I gave it a try still having the Solar panels in this position.

Screenshot (187).png
Everything else is working though.

CTRL -J sep CM from SM
0 docking lights
2 center solar panels
6/7 move panels fore/aft. Press 6 to move press again to stop.
CTRL and space open s the dialogue box to control the rotation of the panels.
4 switches CAM
1 unfolds the panels.
G open hatch

Just the issue with the Solar Panel's🙆‍♂️

Screenshot (188).png
Screenshot (186).png
Screenshot (189).png
 
Ok. I will look. How firm are on this? And not the newest artemis capsule?
 
Hey @gattispilot I am experiencing the same. I have to reload the current stage for it to be fixed
This is so weird. Have you tried the new Artemis? In the ini the mesh that should load is the new orionlauch which has the panels folded on launch.

[PAYLOAD_1] MeshName=NEWORION\NEWORIONLAUNCH off=(0.000,0.000,53.220) Diameter=5.000 Height=8.000 MASS=23820.000 Module=Orionvc4 Name=Orion SPEED=(0.000,0.000,2.000) RENDER=1 Rotation=(0.000,0.000,0.000) Rot_speed=(0.000,0.000,0.000) Live=1

I would if the mesh name needs to MeshName=NEWORION\ORION_CM4BLUE
 
This is so weird. Have you tried the new Artemis? In the ini the mesh that should load is the new orionlauch which has the panels folded on launch.

[PAYLOAD_1] MeshName=NEWORION\NEWORIONLAUNCH off=(0.000,0.000,53.220) Diameter=5.000 Height=8.000 MASS=23820.000 Module=Orionvc4 Name=Orion SPEED=(0.000,0.000,2.000) RENDER=1 Rotation=(0.000,0.000,0.000) Rot_speed=(0.000,0.000,0.000) Live=1

I would if the mesh name needs to MeshName=NEWORION\ORION_CM4BLUE
I've noticed the same what @drewski_505 said, to reload the current stage for it to be fixed and I do have the MeshName=NEWORION\NEWORIONLAUNCH
 
I've noticed the same what @drewski_505 said, to reload the current stage for it to be fixed and I do have the MeshName=NEWORION\NEWORIONLAUNCH
Can you send a scenario. I think there is something wrong. Have you tried to change the mesh name in the ini? Being that it is set live means the dll runs the vessel so things like panels,....
 
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