Project Orion MPCV

Just realised that I don't have this cfg.

Code:
and this cfg:
[PAYLOAD_1]
MeshName=Orion-MPCV\orion-launch-white
off=(0.000,0.000,30.3)
Diameter=5.000
Height=8.000
MASS=13000
Module=Orion-MPCV\Orion-MPCV
Name=Orion
SPEED=(0.000,0.000,2.000)
RENDER=1
Rotation=(0.000,0.000,0.000)
Rot_speed=(0.000,0.000,0.000)
Live=1
 
Just realised that I don't have this cfg.

Code:
and this cfg:
[PAYLOAD_1]
MeshName=Orion-MPCV\orion-launch-white
off=(0.000,0.000,30.3)
Diameter=5.000
Height=8.000
MASS=13000
Module=Orion-MPCV\Orion-MPCV
Name=Orion
SPEED=(0.000,0.000,2.000)
RENDER=1
Rotation=(0.000,0.000,0.000)
Rot_speed=(0.000,0.000,0.000)
Live=1
I'm not sure which cfg file this is I've been looking but I can't find a thing.
 
[PAYLOAD_1]
MeshName=Orion-MPCV\orion-launch-white
off=(0.000,0.000,30.3)
Diameter=5.000
Height=8.000
MASS=13000
Module=Orion-MPCV\Orion-MPCV
Name=Orion
SPEED=(0.000,0.000,2.000)
RENDER=1
Rotation=(0.000,0.000,0.000)
Rot_speed=(0.000,0.000,0.000)
Live=1
I'm not sure which cfg this is anybody have an idea what cfg and mod this is from.
 
It tells which vessel,...... It this case the Orion MPCV. but the mesh seen is the Orion-launch-white. It looks like from MS2015
The Delta 3.0 is for 2010
 
It tells which vessel,...... It this case the Orion MPCV. but the mesh seen is the Orion-launch-white. It looks like from MS2015
The Delta 3.0 is for 2010
I'ma see if I can edit the cfg Orion MPCV thing to the mass and other stuff, since I don't see the exact same thing.
 
I don't understand why the black tiles are not showing either. You can see they show up on the Iss scenario. So if you open an scenario and add the Orion as a vessel do you see the Orion with white tiles or black?
 
I don't understand why the black tiles are not showing either. You can see they show up on the Iss scenario. So if you open an scenario and add the Orion as a vessel do you see the Orion with white tiles or black?
I actually don't see tiles I see a something that looks like Mylar Foil Blankets.
 
I actually don't see tiles I see a something that looks like Mylar Foil Blankets.
That's how it is supposed to be. The mylar foil is attached to the tiles, totally hiding the black reaction cured glass coating of the tiles.
 
That's how it is supposed to be. The mylar foil is attached to the tiles, totally hiding the black reaction cured glass coating of the tiles.
Alright, whelp that is 1 problem solved. Now I need figure out why my cockpit in the D3D9 keeps glitching.
 
So playing around with a new VC
p0988S3.jpg

Functional status lights. 3 MFDs.
BUT it has issues. In D3D9
I94TiFW.jpg


in the log:
Code:
D3D9: ERROR: Invalid Window !! RenderWndProc() called after calling clbkDestroyRenderWindow() uMsg=0x82

But the bigger issue is where I click is not performing the function it should. So if I click on prograde a MFD will power on/off
For some reason I am wondering how I can get this VC work in the Orion MPCV.
 
On the new VC. I basically had to redo the front console. Added the 3 mfd and buttons. One of many strayed projects:)
 
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