SlapHazard
New member
I recently installed O2016 with D3D9 on a new laptop, which has an Nvidia GeForce GTX1050, but for some reason I can't get the simulator to run in the computer's native resolution, that being 1920x1080 pixels.
I've selected that resolution in the settings, but it just doesn't look like it's running at that when in-game. Additionally, in the D3D9 settings the box for anti-aliasing is greyed out and inaccessible. What could be the problem here, and how can I fix it?
My computer is a HP Pavilion 15 with an Intel Core i5-8300H, 8GiB RAM and a GeForce GTX1050 running Windows 10. D3D9 is currently set to run off the dedicated GPU.
I've selected that resolution in the settings, but it just doesn't look like it's running at that when in-game. Additionally, in the D3D9 settings the box for anti-aliasing is greyed out and inaccessible. What could be the problem here, and how can I fix it?
My computer is a HP Pavilion 15 with an Intel Core i5-8300H, 8GiB RAM and a GeForce GTX1050 running Windows 10. D3D9 is currently set to run off the dedicated GPU.
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