I've just uploaded a new beta (SVN r.14).
To get the beta, point your SVN client to
This includes some incremental fixes and improvements:
You need to download a modified MinorBodies.zip texture package from http://mirror.orbiter-radio.co.uk/orbiter/assets/orbiter_texturepacks.html for the new beta, which includes new textures for a few Saturn moons. All other external texture packages remain unchanged.
The D3D7 client code on sourceforge has been synced to this beta.
As usual, I have to apologize for the long intervals between betas. I am still working on Orbiter whenever time permits, but progress is painfully slow. I really would like to do a release before the end of the year, but I realize that there is still quite a lot to do. Maybe I'll have to aim for a halfway stable state and leave the smoothing of the rough edges to subsequent updates. Otherwise this may never happen ...
Please let me know about problems with the beta installation (missing files etc.) As usual, bug reports are most welcome (although I'm aware of various bits in need of fixing already).
Next, I'll try to find some time for updating documentation, scenarios and tutorials.
Have fun!
To get the beta, point your SVN client to
Code:
svn://orbiter-forum.com/orbiter
This includes some incremental fixes and improvements:
- a collection of bug fixes to the render engine
- a few fixed scenarios (lots more to do)
- retracted RSS for KLC39B (but still incomplete)
- revisions to built-in Shuttle launch autopilot
- some bug fixes to the Shuttle gimballing mechanism during launch
- revised Brighton Beach base
- support for vessel-specific MFD modes in VESSEL4 interface
You need to download a modified MinorBodies.zip texture package from http://mirror.orbiter-radio.co.uk/orbiter/assets/orbiter_texturepacks.html for the new beta, which includes new textures for a few Saturn moons. All other external texture packages remain unchanged.
The D3D7 client code on sourceforge has been synced to this beta.
As usual, I have to apologize for the long intervals between betas. I am still working on Orbiter whenever time permits, but progress is painfully slow. I really would like to do a release before the end of the year, but I realize that there is still quite a lot to do. Maybe I'll have to aim for a halfway stable state and leave the smoothing of the rough edges to subsequent updates. Otherwise this may never happen ...
Please let me know about problems with the beta installation (missing files etc.) As usual, bug reports are most welcome (although I'm aware of various bits in need of fixing already).
Next, I'll try to find some time for updating documentation, scenarios and tutorials.
Have fun!