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- Jan 7, 2008
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Sounds like more of a problem of how to keep people sane in such extreme-boredom, extreme-responsibility jobs.
Yeah, eventually it will all get completely automated, but we are now, not then.
Perhaps the problem is in the games themselves - last time i checked, most games don't support an ability to terminate NOW and keep all progress (i.e. Minecraft - you can exit in one click, and start later from exactly the same spot. And Orbiter too, if you can call it a game).
Making such capability a mandatory requirement for game developers could reduce the game-related distractions significantly, especially if operators would be trained to take a few seconds to "reboot" and soak in the situation when distracted by their job from a distraction before acting.
Yeah, eventually it will all get completely automated, but we are now, not then.
Perhaps the problem is in the games themselves - last time i checked, most games don't support an ability to terminate NOW and keep all progress (i.e. Minecraft - you can exit in one click, and start later from exactly the same spot. And Orbiter too, if you can call it a game).
Making such capability a mandatory requirement for game developers could reduce the game-related distractions significantly, especially if operators would be trained to take a few seconds to "reboot" and soak in the situation when distracted by their job from a distraction before acting.