What's wrong with the UCGO XPDR beacon?
the range is really really low. also, would be kind of cosmetically appealing to have a landing pad next to a base that was built over several missions.
---------- Post added at 08:06 PM ---------- Previous post was at 08:00 PM ----------
Nothing, other than that its a bit odd landing right on top of delicate equipment. A better mesh might have some eqipment at the side, & four omnis aranged in a square around the landing zone. Ill have to try that someday.
i wish i knew how to do meshes and graphics and build things....lol. i always thought it would be a good scenario to build an entire base someplace that doesn't have a .scr file to create the base platform ahead of time.
i am trying to develop a mission where i load up 2 dgiv's with 1 command module, 1 solar array, 1 VOR transmitter, 1 connector, 1 service module, and and a depolyable landing platform for future missions to and from the new base. this way i can fly to someplace "unexplored" and without a preset base (such as the UMMO demo on the moon).
Just would be more realistic and rewarding to try. I'm still very inexperienced with other forms of rockets and craft, so i'm hoping to deepen the experience that I can enjoy with the DGIV.
I realize that you can't name the base building it this way, but it would be trackable by targeting the same way to can target other cargos on the map and with the antenna.
hmmmm....i'm gonna have to spend some time learning about designing add-ons

hopefully, i can learn something new.
Thank you for your feed back everyone!