Gaming The Kerbal Space Program - Version 1.2.x

MaverickSawyer

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Reviving this thread with news of an incoming new expansion: Breaking Ground!

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New stuff included in the pack?
Surface features to explore across the system, such as a cryovolcano on Vall, mysterious craters on Moho, and as-yet unnanounced new features on all other bodies...
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Also new: A robotic arm to examine these new features and deployable science experiments for use on the surface.
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They're also introducing some new robotics parts...
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And finally, a new spacesuit for surface ops:
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Pack is expected to launch on May 30th.
 

Quick_Nick

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The new expansion has hit Steam!

I can confirm that I did receive it for free (having bought KSP before April 2013).

Kerbal Space Program: Breaking Ground Expansion is the second expansion for the PC version of the critically acclaimed space flight simulator, Kerbal Space Program. This feature-rich expansion is focused on increasing the objective possibilities once celestial bodies have been reached by adding more interesting scientific endeavors and expanding the toolset.

After landing on a celestial body, a variety of data collecting equipment can now be deployed to conduct scientific experiments. While gathering that data, newly added surface features have been scattered across the solar system, which players will need to go out in search of to either scan or bring back to Kerbin for further examination.

Additionally, robotic parts are being added! A hinge, piston, rotor, and rotational servo in various sizes will be accessible to massively alter the possibilities of players’ crafts. These all operate under realistic physics with real forces and torque, electricity consumption, and even motor mass.

Deployed Science: Scientific experiments have always gone hand-in-hand with space exploration and are now becoming an even greater focus in KSP. Players will be able to utilize a storage container in their craft that can hold various pieces of science equipment. Upon reaching their destination, players will need to deploy the equipment, which includes a central station, booster antenna, solar panel, weather station, active seismometer, RTG, goo observation, and ion detector. These pieces of equipment must be left out for a period of time to fully collect all of the scientific data and relay it back to Kerbin. The active seismometer in particular asks players to deliberately crash things into a celestial body to gather seismic data!

Surface Features: A major addition with Breaking Ground is found on the celestial bodies scattered throughout the solar system. Meteors, craters, rock outcroppings, cryovolcanoes and more now populate the landscape. While smaller surface features can be transported back to KSC by Kerbals themselves, larger ones provide a greater challenge and will require Kerbals to venture out in rovers or send unmanned rovers. By attaching the new robotic rover arm to their rovers, players can scan the larger surface features to collect important scientific data.

Robotic Parts: Long-requested robotics parts will now be available for use in KSP! A hinge, piston, rotor, and rotational servo in various sizes will allow players to tackle new challenge as well as enhance the creativity of their crafts. To coincide with these new parts, the addition of a robotics controller system will let players coordinate the behavior of all the different parts on their craft.

A New Suit: Of course, the ever-important Kerbal fashion can never be forgotten. With Breaking Ground players will receive a new suit that is futuristic in aesthetic and tied to the science-focus of this expansion.

Take on new challenges with a breadth of added tools and parts in KSP’s second expansion, Breaking Ground. Weather stations, solar panels, and more allow players to collect science over time, while they venture out to research mysterious surface features such as cryovolcanoes with new robotic parts.
 

MaverickSawyer

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Yep. There's been numerous attempts at helicopters and propellers (including several from myself), but only a few have been successful, due to limitations imposed by Unity. (Apparently there's a limit for rotational speed of 500 rpm, so.... props are kinda hard, and rotors... well, they're strange.)
 

Frilock

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For those playing with the expansion, do you figure its worth $15?
 

MaverickSawyer

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Frilock

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Not too much info here, but it sure does look pretty.

[ame]http://www.youtube.com/watch?v=CFJeDWdO-Wg[/ame]
 

Sbb1413

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Welp, what's the current version of KSP right now?
 

Fabri91

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So people, it's been ten years:
1624558402018.png

Today also the last content update is released, with, among other things, improved transfer window planning, intergrated alarm clock functionality and 10-year anniversary fireworks that obviously can work as thrusters, after a fashion. :)
 

N_Molson

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I don't remember where I saw that but I think the current version of KSP is the definitive one, end of development. Well, that would be a good new for many modders and mod-fans...
 
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