General Question Wind / turbulence during atmospheric flight

rstarkov

Addon Developer
Addon Developer
Joined
Feb 15, 2010
Messages
26
Reaction score
1
Points
0
Location
Cambridge, UK
Does anyone know of a way of adding wind and/or turbulence effects during atmospheric flight? Otherwise every landing is too much like every other landing.

I searched the post titles for this but found nothing at all, which is a little surprising...
 
You can only do this well inside the vessel, which is no satisfying solution. A general purpose wind module is not possible yet, but would be nice to have as option in Orbiter, maybe as plug-in.

The problem is that wind is effectively added to the airspeed vector for aerodynamic calculations - the resulting change in lift and drag depends on the lift function, and can't be coded by a general function....
 
The problem is that wind is effectively added to the airspeed vector for aerodynamic calculations - the resulting change in lift and drag depends on the lift function, and can't be coded by a general function....
Not quite.

Wind doesn't affect the flying characteristics at all. If I'm flying in a 20knot steady headwind, the plane will handle (relative to the air) exactly the same as if it was a calm day. If I'm travelling at 100knots indicated in that 20knot headwind, the plane can't tell the difference between that and the 100knots indicated in calm air. It has no effect on lift or drag at all.

Now, the pilot can certainly tell the difference, looking out the window he sees that his ground speed is much lower than his airspeed, but the plane doesn't care about the ground until it hits it.

You could probably adapt the method I used in http://www.orbiter-forum.com/showthread.php?p=21004&postcount=16 to manually apply the wind effect. The Orbiter core will think that the ship is moving at a given speed, but you're moving it an additional amount each timestep in order to account for the wind. Since the wind is just a velocity, you know exactly how much extra to move the ship by each timestep. At that point, the only hard part is the takeoff/landing bit, but you might be able to do something slightly different in that case--you let Orbiter think that the ship is moving w.r.t. the wind, while you actually adjust its position to keep it moving straight down the runway...that still doesn't solve the problem of transitioning between the two modes, which is where the "fun" of crosswinds really comes into play anyway.

If someone else wants to tackle this, post away, otherwise I'll probably spit out a quick prototype of wind during flight (not worrying about the takeoff/landing transition yet) sometime tonight.
 
I was thinking the exact same the other day and I've not had a chance to try this yet -> http://www.orbiterfrancophone.com/index.php?disp=addons&id=49

This certainly adds "an effect" to your flight !
It's very "black and white" in degree though, and the external view in "fog"/"rain" ain't worth looking at !
Mind you, I haven't read the "doc" yet.
Overall assessment = it adds some "change" to your flying experience, but that's about all.:)
 
Hielor: That is of course because a) your plane has pretty friendly flight characteristics and reacts pretty linear to turbulence and b) your airspeed indicator is affected by wind as well.

During landing while having some stronger gusts, especially from the side, I would say, you feel a bit more.

And if your plane would be a bit more aggressive in the lift function, small changes by wind can be pretty annoying since you feel them much stronger then.
 
Hielor: That is of course because a) your plane has pretty friendly flight characteristics and reacts pretty linear to turbulence and b) your airspeed indicator is affected by wind as well.
Your airspeed indicator is also affected by wind...and so are all of the lifting and dragging surfaces and the entire plane. Airplanes fly with respect to the air, not with respect to the ground. If the parcel of air they're in is moving opposite to their direction of travel, the plane will still move at the same speed through the air, but the ground speed will be reduced because the wind is carrying the plane backwards at the same time.

If you're having difficulty understanding this, I would suggest you think about it further and/or look up some more information. Think of it like a boat in a river--the river is carrying the boat along with it. The plane doesn't have any way of knowing what the wind is actually doing, it's just being carried by it.

During landing while having some stronger gusts, especially from the side, I would say, you feel a bit more.
I haven't talked at all about gusts or changes in wind. Obviously, if the wind changes suddenly, that will affect the flying characteristics of the plane, and it's most noticeable near the ground, but in a steady wind you don't get those effects.

And if your plane would be a bit more aggressive in the lift function, small changes by wind can be pretty annoying since you feel them much stronger then.
Again, I wasn't talking about changes in wind.
 
Back
Top