Here's a poster i drew up showing multiple views of the ship:
http://www.scifi-meshes.com/coolhand/pics/deltaglider/XR2_poster.jpg
http://www.scifi-meshes.com/coolhand/pics/deltaglider/XR2_poster.jpg
Here's a poster i drew up showing multiple views of the ship:
http://www.scifi-meshes.com/coolhand/pics/deltaglider/XR2_poster.jpg
OK gents, after a lot of work from Coolhand and some sorcery on my end on my Obj2Msh converter, we finally have the model importing cleanly from 3DSMax into Orbiter! Here are some screenshots I took tonight:
The next task is to code the animations. It will still be awhile before Beta-1, so please don't burn down the headquarters demanding the ship just yet...![]()
Are you planning to tweak the model a bit more, There just seams something isn't quite right
dbeachy1 said:It will still be awhile before Beta-1, so please don't burn down the headquarters demanding the ship just yet...
Which makes me think: Will we be able to make custom skins and payloads for this? 'cause I bags making a hearse version!

This has been discussed in this thread and this wouldn't be the orbiter community if the answer wasn't: OF COURSE YOU CAN!