I am working on yet another scenario and am basing it on AMSO and the Velcro saturns to get a working Saturn 1B with Apollo Capsule. However as im also putting another payload into the S1B I need to be able to turn the apollo CSM around and dock back to the secondary S1B payload that is still there.
Problem is when velcro does a jettison of a SERIESBURN final payload like the AMSO CSM it detatches VERY FAST. Im guessing at like at least 5+ m/s and you very quickly fly away from the main vehicle (in this case the S4B stage of either the sat 1 or sat 5 launcher). You can see this in the velcro AMSO saturn 5 scenario for instance. This happens if the S4B burns out or if you manually eject. And for the AMSO payload i need SERIESBURN i believe.
Is there anyway of slowing this jettison speed down. I tried fiddling with the eject speed on the SLA panels (those that normally surround the LM for instance) but this does not slow the CSM down.
I need it to just gently float away like the AMSO only S4B/CSM does so can rotate and dock Asap.
Any thoughts velcro lovers?
cheers
Rossco
Problem is when velcro does a jettison of a SERIESBURN final payload like the AMSO CSM it detatches VERY FAST. Im guessing at like at least 5+ m/s and you very quickly fly away from the main vehicle (in this case the S4B stage of either the sat 1 or sat 5 launcher). You can see this in the velcro AMSO saturn 5 scenario for instance. This happens if the S4B burns out or if you manually eject. And for the AMSO payload i need SERIESBURN i believe.
Is there anyway of slowing this jettison speed down. I tried fiddling with the eject speed on the SLA panels (those that normally surround the LM for instance) but this does not slow the CSM down.
I need it to just gently float away like the AMSO only S4B/CSM does so can rotate and dock Asap.
Any thoughts velcro lovers?
cheers
Rossco