Project UCGO Refinery.

My textures so far are a combination of the patterns available in Gimp (free Photoshop type software) and materials allocated from within Anim8or.

I'm going to try and improve then a bit but it's the sort of thing I could spend days working at for very little improvement.

Currently planning to make a smelter next that will take the ore from the mill and produce 'metal', whether I specify it as steel (or another metal) or simply a generic metal cargo I'm not sure about yet.

Hmm...how about the smelter producing Adamantium? LOL Then I could refit my XR2 and DGIV fleets to withstand all the abuse I put them through...
 
Adamantium or maybe even Unobtanium :)

Given the miner and mill both use a lot of handwavium that might not be a bad idea.
 
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