OHM TU50-50

I get a ctd when trying to launch the missile, ether by pressing 'J' or by pressing the release button in the cockpit.
 
oh...i think mach 10..the altitude have limited to 60000 mt

I noticed when you climb over 60 km thrust drops to zero, but if you keep level just below 60 km with engines at full power the plane just continued to accelerate. Is it supposed to do that?
 
I just downloaded this and it's a really great addon visually, the only thing I see is that the engines aren't really accurate performance-wise. The original GSR was supposed to get to Mach 4 at about 22-24 km, a second version was estimated to achieve Mach 6 at 28-30 km. While these numbers are easily reachable in the current version, I think that these numbers should be more of a limit. Something like the XL70 from the Hyperdart addon, where it's pretty much all the bird will do to reach what it's designed to do.

Otherwise, it's a great addon and I can't wait to launch the Spiral off the back of this badboy.
 
Code:
**** Orbiter.log
Build Sep 29 2006 [v.060929]
Devices enumerated: 6
Devices accepted: 5
==> RGB Emulation
==> Direct3D HAL
==> Direct3D T&L HAL
==> Direct3D HAL (ATI Mobility Radeon HD 3870)
==> Direct3D T&L HAL (ATI Mobility Radeon HD 3870)
Found 0 joystick(s)
Module AtlantisConfig.dll [API v.060425]
Module DGConfig.dll [API v.060425]
Module EnergyConfigurator.dll [API v.060425]
Module ProjectApolloConfigurator.dll [API v.060425]
Module AeroBrakeMFD.dll [API v.060425]
Module BurnTimeMFD.dll [API v.060425]
Module CameraMFD.dll [API v.060425]
Module CustomMFD.dll [API v.060425]
Module ExtMFD.dll [API v.060425]
Module FlightData.dll [API v.050206]
Module Framerate.dll [API v.050206]
Module IEATMFD.dll [API v.060425]
Module InterMFD53.dll [API v.060425]
Module LagrangeMFD.dll [API v.060425]
Module LandMFD.dll [API v.050206]
Module LunarTransferMFD.dll [API v.060425]
Module Meshdebug.dll [API v.060425]
Module OrbiterSound.dll [API v.060425]
Module Rcontrol.dll [API v.050206]
Module ReleaseMFD-ShiftD.dll [API v.060425]
Module ScnEditor.dll [API v.060425]
Module Telescope.dll [API v.060425]
Module VesselStack.dll [API v.060425]
Module VistaBoost.dll [API v.060425]
VistaBoost 1.0: Warning: font smoothing already disabled; nothing to do.
Module NAVSET.dll [API v.060425]
Module AerodynamicMFD.dll [API v.060425]
Module AtmDataMFD.dll [API v.060425]
Module ClockMFD.dll [API v.060425]
Module Map3DMFD.dll [API v.060425]
Module RendezvousMFD.dll [API v.050206]
Module IEMFD.dll [API v.000000]
Module AttitudeMFD.dll [API v.060425]
Module ProjectApolloMFD.dll [API v.060425]
Module PitchProgram2.dll [API v.060425]
**** Creating simulation session
DirectDraw interface OK
Direct3D interface OK
Zbuffer: 32 bit
Render device: Window 1434 x 875
Device has hardware T&L capability
Module Sun.dll [API v.050206]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
Module Mercury.dll [API v.050206]
VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123
Module Venus.dll [API v.050206]
VSOP87(B) Venus: Precision 1e-005, Terms 79/1710
Module Earth.dll [API v.050206]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
Module Moon.dll [API v.041022]
ELP82: Precision 1e-005, Terms 116/829
Module Mars.dll [API v.060425]
VSOP87(B) Mars: Precision 1e-005, Terms 405/6400
Module Phobos.dll [API v.060425]
Module Deimos.dll [API v.060425]
Module Galsat.dll [API v.041022]
Module Jupiter.dll [API v.050206]
VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625
Module Io.dll [API v.041022]
Module Europa.dll [API v.041022]
Module Ganymede.dll [API v.041022]
Module Callisto.dll [API v.041022]
Module Satsat.dll [API v.061227]
Module Saturn.dll [API v.060425]
VSOP87(B) Saturn: Precision 1e-006, Terms 2904/6365
Module Mimas.dll [API v.050206]
SATSAT Mimas: Terms 113
Module Enceladus.dll [API v.050206]
SATSAT Enceladus: Terms 33
Module Tethys.dll [API v.050206]
SATSAT Tethys: Terms 101
Module Dione.dll [API v.050206]
SATSAT Dione: Terms 59
Module Rhea.dll [API v.050206]
SATSAT Rhea: Terms 68
Module Titan.dll [API v.050206]
SATSAT Titan: Terms 100
Module Hyperion.dll [API v.050206]
SATSAT Hyperion: Terms 595
Module Iapetus.dll [API v.050206]
SATSAT Iapetus: Terms 605
Module Uranus.dll [API v.050206]
VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269
Module Miranda.dll [API v.060425]
Module Ariel.dll [API v.060425]
Module Umbriel.dll [API v.060425]
Module Titania.dll [API v.060425]
Module Oberon.dll [API v.060425]
Module Neptune.dll [API v.050206]
VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024
Module Triton.dll [API v.060425]
Finished initialising world
Module TU50.dll [API v.060425]
>>> ERROR: Missing texture: TU50\hudi.dds
>>>        [C:\Source\Orbiter\Texture.cpp / 781]
>>> ERROR: Missing texture: Dashboard.dds
>>>        [C:\Source\Orbiter\Texture.cpp / 781]
>>> ERROR: Missing texture: Seat.dds
>>>        [C:\Source\Orbiter\Texture.cpp / 781]
>>> ERROR: Missing texture: Interior.dds
>>>        [C:\Source\Orbiter\Texture.cpp / 781]
>>> ERROR: Missing texture: Dashboard.dds
>>>        [C:\Source\Orbiter\Texture.cpp / 781]
>>> ERROR: Missing texture: Seat.dds
>>>        [C:\Source\Orbiter\Texture.cpp / 781]
>>> ERROR: Missing texture: Interior.dds
>>>        [C:\Source\Orbiter\Texture.cpp / 781]
Finished initialising status
Finished initialising camera
Finished initialising panels
Finished setting up render state
**** WARNING: Mesh not found: .\Meshes\beta11.msh
 
I noticed when you climb over 60 km thrust drops to zero, but if you keep level just below 60 km with engines at full power the plane just continued to accelerate. Is it supposed to do that?

I just downloaded this and it's a really great addon visually, the only thing I see is that the engines aren't really accurate performance-wise. The original GSR was supposed to get to Mach 4 at about 22-24 km, a second version was estimated to achieve Mach 6 at 28-30 km. While these numbers are easily reachable in the current version, I think that these numbers should be more of a limit. Something like the XL70 from the Hyperdart addon, where it's pretty much all the bird will do to reach what it's designed to do.

Otherwise, it's a great addon and I can't wait to launch the Spiral off the back of this badboy.

Yes speed is not limited, however, be calculated that virtually travels without payload, I have not put the CALCULATE MASS code, calculating the weight of the rocket carrier of the spiral and I think that we ... will be tested, or can I also enter speed limiters
 
Just tried to launch the missile and also get CTD. Orbiter log says beta11 mesh is missing.
 
Code:
**** Orbiter.log
Build Sep 29 2006 [v.060929]
Devices enumerated: 6
Devices accepted: 5
==> RGB Emulation
==> Direct3D HAL
==> Direct3D T&L HAL
==> Direct3D HAL (ATI Mobility Radeon HD 3870)
==> Direct3D T&L HAL (ATI Mobility Radeon HD 3870)
Found 0 joystick(s)
Module AtlantisConfig.dll [API v.060425]
Module DGConfig.dll [API v.060425]
Module EnergyConfigurator.dll [API v.060425]
Module ProjectApolloConfigurator.dll [API v.060425]
Module AeroBrakeMFD.dll [API v.060425]
Module BurnTimeMFD.dll [API v.060425]
Module CameraMFD.dll [API v.060425]
Module CustomMFD.dll [API v.060425]
Module ExtMFD.dll [API v.060425]
Module FlightData.dll [API v.050206]
Module Framerate.dll [API v.050206]
Module IEATMFD.dll [API v.060425]
Module InterMFD53.dll [API v.060425]
Module LagrangeMFD.dll [API v.060425]
Module LandMFD.dll [API v.050206]
Module LunarTransferMFD.dll [API v.060425]
Module Meshdebug.dll [API v.060425]
Module OrbiterSound.dll [API v.060425]
Module Rcontrol.dll [API v.050206]
Module ReleaseMFD-ShiftD.dll [API v.060425]
Module ScnEditor.dll [API v.060425]
Module Telescope.dll [API v.060425]
Module VesselStack.dll [API v.060425]
Module VistaBoost.dll [API v.060425]
VistaBoost 1.0: Warning: font smoothing already disabled; nothing to do.
Module NAVSET.dll [API v.060425]
Module AerodynamicMFD.dll [API v.060425]
Module AtmDataMFD.dll [API v.060425]
Module ClockMFD.dll [API v.060425]
Module Map3DMFD.dll [API v.060425]
Module RendezvousMFD.dll [API v.050206]
Module IEMFD.dll [API v.000000]
Module AttitudeMFD.dll [API v.060425]
Module ProjectApolloMFD.dll [API v.060425]
Module PitchProgram2.dll [API v.060425]
**** Creating simulation session
DirectDraw interface OK
Direct3D interface OK
Zbuffer: 32 bit
Render device: Window 1434 x 875
Device has hardware T&L capability
Module Sun.dll [API v.050206]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
Module Mercury.dll [API v.050206]
VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123
Module Venus.dll [API v.050206]
VSOP87(B) Venus: Precision 1e-005, Terms 79/1710
Module Earth.dll [API v.050206]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
Module Moon.dll [API v.041022]
ELP82: Precision 1e-005, Terms 116/829
Module Mars.dll [API v.060425]
VSOP87(B) Mars: Precision 1e-005, Terms 405/6400
Module Phobos.dll [API v.060425]
Module Deimos.dll [API v.060425]
Module Galsat.dll [API v.041022]
Module Jupiter.dll [API v.050206]
VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625
Module Io.dll [API v.041022]
Module Europa.dll [API v.041022]
Module Ganymede.dll [API v.041022]
Module Callisto.dll [API v.041022]
Module Satsat.dll [API v.061227]
Module Saturn.dll [API v.060425]
VSOP87(B) Saturn: Precision 1e-006, Terms 2904/6365
Module Mimas.dll [API v.050206]
SATSAT Mimas: Terms 113
Module Enceladus.dll [API v.050206]
SATSAT Enceladus: Terms 33
Module Tethys.dll [API v.050206]
SATSAT Tethys: Terms 101
Module Dione.dll [API v.050206]
SATSAT Dione: Terms 59
Module Rhea.dll [API v.050206]
SATSAT Rhea: Terms 68
Module Titan.dll [API v.050206]
SATSAT Titan: Terms 100
Module Hyperion.dll [API v.050206]
SATSAT Hyperion: Terms 595
Module Iapetus.dll [API v.050206]
SATSAT Iapetus: Terms 605
Module Uranus.dll [API v.050206]
VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269
Module Miranda.dll [API v.060425]
Module Ariel.dll [API v.060425]
Module Umbriel.dll [API v.060425]
Module Titania.dll [API v.060425]
Module Oberon.dll [API v.060425]
Module Neptune.dll [API v.050206]
VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024
Module Triton.dll [API v.060425]
Finished initialising world
Module TU50.dll [API v.060425]
>>> ERROR: Missing texture: TU50\hudi.dds
>>>        [C:\Source\Orbiter\Texture.cpp / 781]
>>> ERROR: Missing texture: Dashboard.dds
>>>        [C:\Source\Orbiter\Texture.cpp / 781]
>>> ERROR: Missing texture: Seat.dds
>>>        [C:\Source\Orbiter\Texture.cpp / 781]
>>> ERROR: Missing texture: Interior.dds
>>>        [C:\Source\Orbiter\Texture.cpp / 781]
>>> ERROR: Missing texture: Dashboard.dds
>>>        [C:\Source\Orbiter\Texture.cpp / 781]
>>> ERROR: Missing texture: Seat.dds
>>>        [C:\Source\Orbiter\Texture.cpp / 781]
>>> ERROR: Missing texture: Interior.dds
>>>        [C:\Source\Orbiter\Texture.cpp / 781]
Finished initialising status
Finished initialising camera
Finished initialising panels
Finished setting up render state
**** WARNING: Mesh not found: .\Meshes\beta11.msh

WARNING: Mesh not found: .\Meshes\beta11.msh this is the problem,copy the file Orbiter/Meshes/TU50/beta11.msh and paste in the Meshes folder

---------- Post added at 09:39 PM ---------- Previous post was at 09:32 PM ----------

I was wrong in this file bomb.cpp

// visual specs
AddMesh ("beta11");

This is correct:
// visual specs
AddMesh ("TU50\\beta11");

Sorry :(

---------- Post added at 09:46 PM ---------- Previous post was at 09:39 PM ----------

http://www.speedyshare.com/193466953.html

Or copy this file in the folder: Obiter/Modules/Tu50
 
That fixed it, thanks.
 
Yes speed is not limited, however, be calculated that virtually travels without payload, I have not put the CALCULATE MASS code, calculating the weight of the rocket carrier of the spiral and I think that we ... will be tested, or can I also enter speed limiters

I've found some pretty extensive information about the TU50-50 (here: http://www.buran-energia.com/spiral/gsr-carac.php ), could it be possible to have it more accurately perform for the next version? I would love to help out, but I know absolutely zero about coding. Eitherway, I'm excited to see the SPIRAL come to life.
 
I've found some pretty extensive information about the TU50-50 (here: http://www.buran-energia.com/spiral/gsr-carac.php ), could it be possible to have it more accurately perform for the next version? I would love to help out, but I know absolutely zero about coding. Eitherway, I'm excited to see the SPIRAL come to life.

:thumbup: always grateful for any help and thank you, I'm just good at making 3D models and some textures, I'm learning a little bit to make the codes but I'm inexperienced

This is the Spiral section: http://www.orbiter-forum.com/showthread.php?t=10980
 
Thank you. My bug is fixed woth the new model.:thumbup:

A question: The bomn hasn't got any thrust and control rcs or something that controls it. Is that right?
 
Just in case this may be useful... Few pictures of a Tu-22M 'Backfire' cockpit (the pilot's one), which might be more or less contemporary for Tu 50-50, and designed by the same people.

tu22m2-2.jpg


tu-22m-3.jpg


tu-22m-3-1.jpg


tu-22m-3-2.jpg
 
Thank you. My bug is fixed woth the new model.:thumbup:

A question: The bomn hasn't got any thrust and control rcs or something that controls it. Is that right?

You are right, the bomb has only pushed back the center of gravity slightly lowered to maintain and increase the altitude, the direction is maintained by the aerodynamic parameters, if it is launched into space would run on itself because it would lack the aerodynamic parameters

---------- Post added at 04:01 PM ---------- Previous post was at 03:40 PM ----------

Just in case this may be useful... Few pictures of a Tu-22M 'Backfire' cockpit (the pilot's one), which might be more or less contemporary for Tu 50-50, and designed by the same people.

Images that are beautiful, because of space I only put a pilot at the helm of TU50 but it would be possible to design even a larger plane with two pilots, for analog instruments do not think there is problem enough to really play them, I learned a great deal with codes KEV33
:thumbup:
 
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