maybe i am missing something and this maybe simple. I want to understand making higher rez texture making.
I downloaded the Earth-Level-11-and-14.zip and unziped as a study point.
I end up getting
couple other things but basically
Earth_tile.bin (tile set)
and
Earth_tile.tex
When loading the Earth_tile.bin into Tile Manager and I look at all the squares some greened and others not. They all seem to be 256x256. I dont understand at this point. How can you tell what is level 11 quality and level 14? They all have names like "Earth_9_0823.dds" 9 indicating process with 9 setting in pltex which is just adding to my confusion. 9, 11 ,14? But i understand pltex can do level 10 so why use 9? so thats adding more to my confusion. What am I looking at? How did all these 11 and 14 qualitys get in this one Earth_tile.bin?
I get so confused when trying to understand this.
gerrrrrrr
thanks
I downloaded the Earth-Level-11-and-14.zip and unziped as a study point.
I end up getting
couple other things but basically
Earth_tile.bin (tile set)
and
Earth_tile.tex
When loading the Earth_tile.bin into Tile Manager and I look at all the squares some greened and others not. They all seem to be 256x256. I dont understand at this point. How can you tell what is level 11 quality and level 14? They all have names like "Earth_9_0823.dds" 9 indicating process with 9 setting in pltex which is just adding to my confusion. 9, 11 ,14? But i understand pltex can do level 10 so why use 9? so thats adding more to my confusion. What am I looking at? How did all these 11 and 14 qualitys get in this one Earth_tile.bin?
I get so confused when trying to understand this.
gerrrrrrr
thanks