Project Titan II GLV

Niker

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Hello everyone! I want to share with you a small project that I started: it is the Titan II GLV version for Orbiter 2024. I don't know how far this will go, but for now it is fully functional with its two stages!

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PD: The LC19 model becomes from the old ProjectGemini2.0, until I have time and information necessary to model a new one.
PD2: 3D models are WIP!
 
Hi there!

This week I was doing more autopilot tests.

As a basis it uses BrianJ's falcon9 guidance, with the real titan II guidance logic (no real software for now), and it works perfectly well.In the future I hope to be able to implement the real autopilot with the real equations and guidance, but for now that is out of my scope due to the little information there is about it.

Greetings.

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Last edited:
Hello everyone! I have been trying to animate the FDI ball but my base meshgroup is rotated 22.9º on the x axis, 13.1º on the y axis and 1.19º on the z axis (blender coordinates). My question is if any of you can help me know how to convert those Euler angles to vectors for the MGROUP_ROTATE const VECTOR3 &_axis value. Thanks!
PD:
my problem is that I have been using _V(0,0,1) as a reference vector, but it seems that orbiter does not take into account the base rotation of my meshgroup and I have been stuck on that

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Well, it depends on how you want to work with the animation. If you want it to be at your modelled angles at (0°, 0°, 0°), you need to rotate the reference axes of the animations. If you want to feed it rotated angles.... well, not.
 
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