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Not as an add-on it isn't.Uh... Not anymore it isn't :shifty:
But one PhD later it might get a reappearance.
I like the idea a lot, and i plan to get a more mature version of it, in some way or form.
I.e. the big idea shown here www.orbiter-forum.com/showthread.php?t=21072
And some results here www.orbiter-forum.com/showthread.php?t=21637
It will be using that language to define procedural meshes.
Obviously, improved interface is a must.
I'm thinking along the lines of KSP vessel maker, sans bugs.
