I've been updating some of my textures with bumpmap DDS and using reflective materials.
The spacecraft3 vessels are as follows:
1st stage IUS
2nd stage IUS
TDRS.
The 1st IUS stage INI file has this entry:
The 2nd stage IUS and TDRS have reflective materials on certain textures via the GC config folder, but the reflection will not show when these are configured as a payload. As soon i pressed the J key to separate each vessel, the reflective textures are then shown.
I'm still a bit rusty on orbiter, but is there a way to correct this?
Thanks
The spacecraft3 vessels are as follows:
1st stage IUS
2nd stage IUS
TDRS.
The 1st IUS stage INI file has this entry:
Code:
[PAYLOAD_0]
MESHNAME=STS_PAYLOADS\IUS_2NDSTAGE_TDRS;STS_PAYLOADS\TDRS
OFF=(0.00,0.00,2.29);(0.00,0.00,6.38)
MODULE=Spacecraft\Spacecraft3
NAME=IUS_2ND_TDRS
MASS=6187
SPEED=(0,0,0.12)
ROT_SPEED=(0,0,0)
The 2nd stage IUS and TDRS have reflective materials on certain textures via the GC config folder, but the reflection will not show when these are configured as a payload. As soon i pressed the J key to separate each vessel, the reflective textures are then shown.
I'm still a bit rusty on orbiter, but is there a way to correct this?
Thanks