blane
Deep Space Operator
I kinda hate myself, cause I cant figure this out. Somehow I managed to transfer to mars successfully before using IMFD .. but now I cant seem to do it anymore, for another scenario.
Now please bear with be -- It's not realistic and I dont even want to play this scenario completely.. I just hate it when I dont know how something works.
I have a long range vessel in stable earth orbit. Now, I want to transfer to Uranus. I know that there are start windows, but let's assume fuel is basically unlimited and I want to do a TUI (!?) asap.
What steps need to be done? So far I believed, IMDF was pretty straight forward there. Course -> Target Uranus -> 2nd IMFD in share mode, orbit eject .. and autoburn.
It looked goo in the beginning... but all the sudden (orbit extending greatly in what looked like a later uranus target)- but at about 30M from earth) IMFD AB decided it better turns around "180°" and keep burning. This actually crashed my Deepstar on Earth with such a velocity that it bounced me in a broken spin somewhere out ....
Now, can someone help me here with what steps need to be done to make this ejection (and the TUI) work? I dont need a detailed explanation as I used IMFD before .. but I think i'm missing some step here...
any help appreciated, thx.
-----Posted Added-----
i might have figured it out... Mode for eject should probably not be set to realtime but off-axis (prograde not available anymore, right?)
Now please bear with be -- It's not realistic and I dont even want to play this scenario completely.. I just hate it when I dont know how something works.
I have a long range vessel in stable earth orbit. Now, I want to transfer to Uranus. I know that there are start windows, but let's assume fuel is basically unlimited and I want to do a TUI (!?) asap.
What steps need to be done? So far I believed, IMDF was pretty straight forward there. Course -> Target Uranus -> 2nd IMFD in share mode, orbit eject .. and autoburn.
It looked goo in the beginning... but all the sudden (orbit extending greatly in what looked like a later uranus target)- but at about 30M from earth) IMFD AB decided it better turns around "180°" and keep burning. This actually crashed my Deepstar on Earth with such a velocity that it bounced me in a broken spin somewhere out ....
Now, can someone help me here with what steps need to be done to make this ejection (and the TUI) work? I dont need a detailed explanation as I used IMFD before .. but I think i'm missing some step here...
any help appreciated, thx.
-----Posted Added-----
i might have figured it out... Mode for eject should probably not be set to realtime but off-axis (prograde not available anymore, right?)