New Release Shuttle Fleet V4.1.1 Package at OH

David413

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Prior to releasing an entirely new Shuttle Fleet Package and Expansion Pack, here is version V4.1.1 of the Space Shuttle Fleet. This package should be installed over the existing Shuttle Fleet V4.0.1 package available on Orbit Hangar.
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Notes on V4.1.1:
Recently I found the time to incorporate the IK version of the RMS arm (based upon a review of the previously released “Space Shuttle Deluxe”). In particular, I reviewed the coding done by Chris Jeppsen that provided the RMS arm with the ability to translate (the Inverse Kinematics changes) and have coded the fleet with a similar capability. Additionally, while working on the RMS arm I have provided an elbow camera view from the RMS arm. Finally, I would prefer that when incorporating Donamy’s various expansion pack items for various missions, I wouldn’t have to create specific configuration files for his add-on items but rather that they would work with modifications to the fleet scenarios (such as his wonderful updated OBSS and MPMs). Additionally, many users have requested the
ability to grapple and re-stow various items in the shuttle payload bay. To meet both of these needs, I have added the ability to load Don’s items without modification to their configuration files and have provided multiple payload attachment points in the payload bay. The RMS dialog box recognizes these new attachment points. The manual details how to add third party add-ons to the bay and how the various attachment points work with these new add-ons. Prior to the release of this new package, I released two individual beta packages; these have been included into this version and include the IK development model and a change to the thrusters when looking through the ODS centerline camera.
Over the years I have always wanted to have a more realistic SRB with regards to actually deploying parachutes before splashing down in the ocean. I have made the first attempt at incorporating this ability in V4.1.1, however it is still pretty rough. Further improvements await improvements in my 3D modeling abilities, but for now you can follow the SRBs down as chutes are deployed.
Finally, the drag chute that is deployed during landing roll-out has been replaced with the add-on created by Arvydas Četyrkovskis (“Kukanotas”) with his permission.
Thanks to "Garyw" and "BenSisko" on the Orbiter-Forum for beta testing some of these changes.
 
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Many thanks for great Christmas present!

Merry Christmas Dave:)
 
Thanks Dave, I'm currently building a space station too.

I'd love to support you with custom made textures for all the smoke, flame and plasma eye candy. How about modifying those?
 
Thanks Dave for keeping updating and improving the already marvellous Shuttle Fleet! :speakcool:
 
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