Idea Shuttle Fleet recompile for Orbiter 2016

No need to go through too much trouble, if UARS loads in 2010 I can figure out the rest. Thank you again!
 
Good news: it works!

Bad news: panels track sun but with the thin side (not the dark, broad solar cell part). Not sure if this is also the case in the 2016 version but if it isn't, I'm not bothered by it.
 
So was the new ini for sts 48 good. If so I can convert the scn and inis. make a new zip.

On the UARS. the mesh is from Donamy and Barrygolden. The keys are 1 deploys the panels,2 tracks. 3 extends the ZEPS. 6/7 and shift 6/7 HGA


Also I noticed in your sound scn you have some I don't like STS 4. Should I add them minus the sound comments. I haven't done sound as yet
 
Last edited:
Oh no problem at at. I just noticed that I don't have that as a scn and you did.

I guess they will work without sound, right

Can we add that scn to the collection?

I based the sts48 ini off that. If the sts48 ini is good then I can make the other like that.
 
Thanks!:cheers:...when I have free time again, I'll then post sounds/scenarios for STS-55, STS-58, STS-59, STS-65, STS-73, STS-82, STS-102, and STS-122 as early as Friday

---------- Post added at 12:59 PM ---------- Previous post was at 12:51 PM ----------

I guess they will work without sound, right?
Yep...sounds are optional...(the total file size of the sounds for 112/135 missions currently ready are already at 670 MB)

Can we add that scn to the collection?
Sure why not? :)
 
Thanks. So I will add sts 4 to the mix and adjust the ini and scns.
 
Hmm....I've been thinking about a "prequel" to STS-49 (Endeavour), the launch failure of Intelsat 603 from a Commercial Titan III rocket in 1990 itself :):)
 
Hmm....I've been thinking about a "prequel" to STS-49 (Endeavour), the launch failure of Intelsat 603 from a Commercial Titan III rocket in 1990 itself :):)
Shouldn't be too hard if we have the meshes?


So what I am going to do is convert the "real" launches to the burnt tank set up. The generic ones will not as the tank might be different types.


So on your STS 4 I made 2 scn. One sts4hidef with the hidef textures. and a sts4 with the regular textures.


I did notice that STS5 and 6 only have orbit scn. I guess new ones can be made
 
Shouldn't be too hard if we have the meshes?
No need to worry about the meshes, for the Titan rockets are already existing Orbiter addons on [ame=https://www.orbithangar.com/searchid.php?ID=7102]OHM[/ame]:):)
I did notice that STS5 and 6 only have orbit scn. I guess new ones can be made
I have launch scenarios for them too...included in Part 1 of the soundpacks provided on this thread

If you wish I can sort out all those launch.scns for you, up until the last one (STS-135):cheers:
 
Last edited:
Thanks. If you want I an add them to the zip? Will they override what I have?

I did have sts 5,6 launch

So going thru and updating the config. How should the hi def meshes be mentioned. If I remember the hi def replace the standard meshes.

also should all the scn have GNC_RUN 1? It seems most are MEt-30
 
Last edited:
Back
Top