Longjap
Active member
- Joined
- Jun 8, 2011
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Hi everybody,
I'm having a hard time making sharp edges. In Blender they look fine but when I convert them to Orbiter my cubes and cylinders look like turds.
I've read about making multiple vertices at the edges to create sharp ones in the SDK docs. This only sometimes seems to help and is a lot of work. I'm wondering how the seasoned mesh builders are creating sharp edges that look fine in orbiter.
I'm having a hard time making sharp edges. In Blender they look fine but when I convert them to Orbiter my cubes and cylinders look like turds.
I've read about making multiple vertices at the edges to create sharp ones in the SDK docs. This only sometimes seems to help and is a lot of work. I'm wondering how the seasoned mesh builders are creating sharp edges that look fine in orbiter.