I know graphical fidelity is hardly the primary goal of this project. However, that being said, Ray Traced lighting would be a big win, what are people's thoughts on getting this implemented?
From what I've seen in other systems, it's actually fairly straightforward to implement as far as lighting overhauls go.
Obviously, we'd have to hide it behind a toggle because trying to do raytracing on an IGPU would melt it...
From what I've seen in other systems, it's actually fairly straightforward to implement as far as lighting overhauls go.
Obviously, we'd have to hide it behind a toggle because trying to do raytracing on an IGPU would melt it...