# QuestionRanger (and other ships) from Interstellar?

#### n122vu

Donator
I was thinking the same thing. Has to be some movie magic going on there. In the stills from the movie that show them coming out of the airlock hatch on the planet, the mock-up they're climbing into and out of is not a full-size representation of the craft, and I believe this is why he used the term 'miniature.' Even so, the difference in scale is negligible in this context, and there would still not be the amount of interior volume depicted in the film.

#### gattispilot

Thanks. Well then I will keep it this scale. It will be Ummu capable.

#### Interceptor

##### Active member
:thumbup:Nice work as always John.:thumbup::thumbup:

#### gattispilot

Thanks. Also working on the Endurance. We think a one unit vessel rather than the different modules. And a lander.

#### Anroalh12

##### ETSII
Thanks. Also working on the Endurance. We think a one unit vessel rather than the different modules. And a lander.
Can you post an image of the Endurance?

#### perseus

:yes: :thumbup: :thumbup:

#### Anroalh12

##### ETSII
Are you going to release the Rangers and the Endurance in the same pack?

#### gattispilot

Not sure. i may do a beta and see what needs fixing and go to next project.

now she has a crew:

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#### gattispilot

Here is an endurance. This model is from SpaceEngine with their permission.

Working on the Lander. It looks to have only 2 side doors. Lots of Windows though.

Ok it looks like they are to move the 4 landing pods from the endurance to the surface.

The lander enters the atmosphere upside down.

It has RCS nozzles on top but no hover nozzle?

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#### Anroalh12

##### ETSII
Amazing gattispilot.

#### BenSisko

##### Donator
Donator
Looks great :thumbup:

#### gattispilot

added new Ummu's. TSAR and CHIp. I got them from a papermodel.

#### ionif

##### NASA
Good job, gattinspilot.

#### gattispilot

Thanks.

Not sure on the size of the robots inside.

But I will make the 2 MFD as a VC.

I usually just add a rectangle for the mfds to the main mesh. And animate it. Not sure if that all is needed.

#### n122vu

Donator
This is looking more awesome with each screenshot! Great work gp!

#### gattispilot

Thanks. Working on a VC.

So this is what I have.
In this image the left and hud are not flagged to confirm that the VC mesh is loading.

I flag all 3 mesh groups as 2
and I get this:

here is the code:
Code:
bool RANGER1::clbkLoadVC(int id)
{
VCHUDSPEC hud;
VCMFDSPEC mfd;

//Virtual cockpit elements
if ((id >= 0) && (id<1)){
if (id == 0){
SetCameraOffset(_V(-.706, .903, .61));
SetCameraShiftRange(_V(0, 0, 0.1), _V(-0.2, 0, 0), _V(0.2, 0, 0));
oapiVCSetNeighbours(-1, -1, -1, -1);

hud.nmesh = 1;
hud.ngroup = 65;//HUD MESH
hud.hudcnt = _V(0, 0, 0);
hud.size = 1;
oapiVCRegisterHUD(&hud);
mfd.ngroup = 66;//LEFT MFD MESH
mfd.nmesh = 1;
oapiVCRegisterMFD(0, &mfd);
mfd.ngroup = 67;//RIGHT MFD MESH
mfd.nmesh = 1;
oapiVCRegisterMFD(1, &mfd);
}
}
return 1;
}
this is what the material and mesh setting are for those groups.
Code:
MATERIAL mfd0
1  1  1  1
.984314  .984314  .984314  1
.2  .2  .2  1  100
0  0  0  1

LABEL CENTERHUD
MATERIAL 43
TEXTURE 0
FLAG 2
GEOM 4 2 ;Group 65 (CENTERHUD)  mfd0
-1.118246  1.087693  1.297959 -3.637645E-05 -1.595248E-03 -.9999987  0  1
-1.118246  1.491372  1.297315 -3.637645E-05 -1.595248E-03 -.9999987  0  0
-.3481283  1.491372  1.297287 -3.637645E-05 -1.595248E-03 -.9999987  1  0
-.3481283  1.087693  1.297931 -3.637645E-05 -1.595248E-03 -.9999987  1  1
0  1  2
0  2  3
LABEL MFDLEFT
MATERIAL 43
TEXTURE 0
FLAG 2
GEOM 4 2 ;Group 66 (MFDLEFT)  mfd0
-.9789293  .6700135  1.352165 -3.689566E-05  .2181401 -.9759175  0  1
-.9789277  .8638795  1.395498 -3.45531E-05  .2181378 -.975918  0  0
-.7802777  .8638795  1.395491 -3.689566E-05  .2181401 -.9759175  1  0
-.7802793  .6700135  1.352157 -3.923821E-05  .2181424 -.975917  1  1
0  1  2
0  2  3
LABEL MFDRIGHT
MATERIAL 43
TEXTURE 0
FLAG 2
GEOM 4 2 ;Group 67 (MFDRIGHT)  mfd0
-.6734192  .6700135  1.350784 -3.426028E-05  .2181375 -.9759181  0  1
-.6734177  .8638795  1.394117 -3.455309E-05  .2181378 -.975918  0  0
-.4747677  .8638795  1.39411 -3.426028E-05  .2181375 -.9759181  1  0
-.4747693  .6700135  1.350777 -3.396747E-05  .2181372 -.9759181  1  1
0  1  2
0  2  3
You can see I have the groups correct 65,66,67

Well and on the original ranger there is no hud. It is on the display like a surface mfd.

#### gattispilot

Fixed the HUD.

working on the lander. I thought it was much larger than the ranger.

But I compared the docking ring on the aft of the ranger it is about 1.6 M and scaled the lander to it.