EliNaut
New member
Recently chipped Orulex off Orbit Hangar, and apparently, after installing and activating the module, nothing has changed. I've loaded scenarios with vessels on mars, moon, and earth, and observed nothing but Orbiter's blank horizon. Nothing of course like it is in the editor.
I'll update this...
I've solved part of the problem. Apparently, the issue is with the color. My computer runs nominally on 32 bits, and I run Orbiter in that manner too of course, which is the reason why the terrain wasnt showing up... I lowered it to 16 bits in Orbiter and whaddya know, *pop* there it is.
Unfortunately.
Whenever I view anything that's near pitch black, say, the dark side of the moon (Pink Floyd
), I can see faint lines running across everything, and of course slight differences in the textures from the shortened range of color. Would anyone know a way to possibly allow it to run on 32bit? If I turn it back on, then again Orulex's terrain wont show up. 
I'll update this...
I've solved part of the problem. Apparently, the issue is with the color. My computer runs nominally on 32 bits, and I run Orbiter in that manner too of course, which is the reason why the terrain wasnt showing up... I lowered it to 16 bits in Orbiter and whaddya know, *pop* there it is.
Unfortunately.
Whenever I view anything that's near pitch black, say, the dark side of the moon (Pink Floyd
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