Linguofreak
Well-known member
I've also discovered that the innermost planet of Gl 169.1A has a day length that suggests it should be spin locked, but isn't listed as such. The same applies to the innermost planet of Epsilon Eridani (listed in Orbiter Galaxy as 18Eps Eri), and in that case the next planet out actually is spin locked...
---------- Post added at 18:54 ---------- Previous post was at 02:41 ----------
Well, somewhere around 6 or 6.5 is the naked eye cutoff for the average observer.
I believe the telescope cutoff is somewhere around 30. This would be visual magnitude, not bolometric.
The problem is that the cutoff isn't a really fast and hard line. As you approach the cutoff, it takes longer and longer observation times to see a star, which means that even short of the cutoff we haven't seen everything there is to see (also, dim stars are more likely to be discovered if they are near the line of sight to other objects that are observational targets). So a probabilistic cutoff would be best, but I wouldn't know how to advise you on that.
It might be nice to do something like generating normally, then dividing the space going out from the sun into "shells". You then divide the generated and catalog stars into luminosity ranges and delete one generated star in a luminosity range (preferably ones close to catalog stars before ones far away) for each star you find in the catalog in that range, and then apply a check for magnitude that is somewhat brighter than the limit (App Mag 30), but still fairly dim. Determining where to put the magnitude check might take a bit of trial, error, and expert opinion, but it might give the best results.
---------- Post added at 20:46 ---------- Previous post was at 18:54 ----------
Another possible bug: 3rd planet of 359.9h0.1a21.4f. (The star itself is another F class too close to Sol).
The planet is listed as a Venusian, but has a gas mass of ~10% of the rock mass. ISTR that the cutoff for being a gas dwarf is 5% gas mass.
---------- Post added at 20:56 ---------- Previous post was at 20:46 ----------
Thats not what I'm seeing. If you look at the gas giants around 8Del Tri, the listed year lengths for moons are approximately those of their parent planets (though there's a problem even here: The parent planet has a higher mass, so it orbits the sun just a wee bit faster than the moons would if they were on their own. The physics is right, except for the fact that the moons are bound).
---------- Post added at 21:00 ---------- Previous post was at 20:56 ----------
Oh, also, a somewhat more obvious bug, but one I wasn't really paying attention to: Odd things seem to be happening with the scrollbar on the planet list in the System view Window.
EDIT: Though when I took this screenshot I hadn't changed the default resolution for the OG window in the config file yet. Having changed things to 1024 * 700 (Screen resolution is 1280 * 800, and some of the top and bottom is eaten up by OS panels), there's no longer a scrollbar, so no more bug.
Further EDIT: I am still encountering the bug every once in a while, but can't figure out how to reproduce it.
Further Further EDIT: It seems to be related to the number of objects in the system in question.
---------- Post added at 21:25 ---------- Previous post was at 21:00 ----------
Oh: In the Gl 184 system, the moon of the 4th planet has an atmosphere of 99.7% hydrogen and 0.167% oxygen. For one thing, the presence of both free hydrogen and free oxygen in an atmosphere in measurable quantities is unlikely (as the two combine to make water). For another, if hydrogen dominates an atmosphere, it is likely to be in a ~75/25 mix with helium (by mass).
EDIT: Speaking of which, what (in your model) determines the presence of oxygen in a planetary atmosphere? In reality, oxygen is reactive enough that the presence of photosynthesizing life is really the deciding factor, as there is no other known natural process that could occur on a planetary surface that would create large quantities of free oxygen.
Furthermore, a concern in labeling planets as habitable (for humans) or not is that of nitrogen narcosis. In scuba diving, you get about 1 atmosphere of pressure for every 10 meters of water, and nitrogen at pressure causes a narcotic effect often described with "Martini's Law", which I have heard quoted as either "equivalent to one dry martini on an empty stomach for every fifty feet (~= 15 meters ~= 1.5 atmospheres) below the surface" or "one dry martini for every 10 meters (1 atmosphere) below 20 meters depth (2 atmospheres water pressure plus one atmosphere surface pressure = 3 atmospheres)". So beyond 4 atmospheres' pressure or so, impairment becomes significant, meaning that three or four atmospheres would be the limit for colonization, even if the atmosphere was otherwise breathable, unless there was a significant quantity of some gas such as helium in the air to keep the partial pressure of nitrogen down. This wouldn't restrict the potential for native life, though, and you might still get stuff like scientific research stations (using a mix of local air and helium as a breathing gas), though anything less than a colony might not be economically viable (due to orbital lift costs in an Earth-like gravity well, which might not be worth it for a research outpost).
Oxygen toxicity is also a concern, though it would be somewhat mitigated by the fact that an atmosphere with too high a partial pressure of oxygen would tend to result in vegetation fires until the excess oxygen was burned off.
[ame="http://en.wikipedia.org/wiki/Nitrogen_narcosis"]Nitrogen narcosis - Wikipedia, the free encyclopedia[/ame]
[ame="http://en.wikipedia.org/wiki/Breathing_gas"]Breathing gas - Wikipedia, the free encyclopedia[/ame]
---------- Post added at 22:33 ---------- Previous post was at 21:25 ----------
The moon of the innermost planet of 359.8c0.2b93.4b is another oddity. It's listed as Venusian, yet has no greenhouse effect, only 136 millibars of atmosphere, a temperature of 254.9 K, only 64 percent cloud cover, and it has 31 percent ice cover. No hydrosphere though.
---------- Post added at 23:04 ---------- Previous post was at 22:33 ----------
Oh, another semi-error in the star catalog that I've found: ISTR that you were culling multiple stars down to singles. Gl166 C is a (far) companion to 40Omi2Eri (AKA Gl 166 A), and has not been culled out. They're sitting right on top of each other in the starmap view, which makes it difficult to select the one you want. I'd actually just as soon have multiples included (especially in the case of far binaries where the two stars don't place any restrictions on each others planetary systems, but near binaries would be nice too), but if it were done, there would have to be some better way of selecting which star you want when two are very close together.
Also, Van Maanen's star is a white dwarf IRL, but shows up here as a K0V.
---------- Post added at 23:38 ---------- Previous post was at 23:04 ----------
The second planet of Gl 525 has a surface temperature higher than its boiling point of water, yet is listed as having a "Hydrosphere percentage" of 1. (Also, this should be "hydrosphere fraction", since 1 represents complete coverage. As a percentage it would be 100).
---------- Post added at 23:50 ---------- Previous post was at 23:38 ----------
Just had OG CTD on me. Unsure if it was a bug in OG or a Wine problem.
---------- Post added 01-10-11 at 00:50 ---------- Previous post was 01-09-11 at 23:50 ----------
I'm noticing some stars in the catalog with a given class of S0V with unlikely properties, that, when I look them up, seem to be stars for which our data is bad or at least causes astronomers to question what these stars really are. It might be best to omit these stars.
---------- Post added at 02:31 ---------- Previous post was at 00:50 ----------
Against all my expectations the plugin runs under OGLAClient/Wine, though bugilly, with quite a few nasty crashes, and only with Linux GUI settings that I've found can be suboptimal for use with OGLAClient. At first I thought I was running into problems with planet textures, then I realized that OG was exporting to a folder called "textures", while Orbiter was looking for textures in a folder called "Textures". On Windows they're the same, but Linux is case sensitive. The bug was resolved by manually dragging the contents of "textures" into "Textures". Paradoxically, a second saving of a system to cache led to the textures being placed in the "Textures" folder. I had originally installed OG to a separate folder and then moved it into the main Orbiter folder after deciding to try running the plugin. Maybe that had something to do with it. In any case, changing the code to make it save to "Textures" should make things consistent.
I'm encountering black textures wherever the planet is of the "rock" type, and Martian worlds have textures that are filled with R=0, G=0, B=51 (in hex that's #000033).
I also ran into a few bugs in OGLAClient that I hadn't encountered before.
Not a bug per-se, but I found a habitable one-face world (I'm finding they tend to be really rare). Its texture is more what one would expect of a general terrestrial planet, whereas a habitable one-face would probably show signs of being such a world in its appearance. (Lot's of cloud cover around the "point of eternal noon" if there's ocean nearby, cloud patterns shaped by special wind patterns, possibly some massive glaciers coming across the terminator in places, etc).
---------- Post added at 18:54 ---------- Previous post was at 02:41 ----------
oh... I never noticed that, but when I go through the code in my head it's pretty obvious. Should theoretically not be so for moons around gas giants (i.e. I think there the year indeed is the month), but I'll have to fix that.
Tidal locking between planets and moons isn't implemented at all yet, except for moons around gas giants, since thy are generated with a completely different aproach than moons around common planets. Moons around common planets are currently formed by (probable) collision, while the moons around gas giants are accreted. Tidal effects of all kinds will be a major concern in the developement of 0.7, so you can expect that to get fixed.
There are several errors in the catalogue (for example Sirius has the classification of Sirius B (white dwarf) while having mass and luminosity of Sirius A. I'll probably never spot them all, but those known will get fixed for 0.7, as will the generation of too luminous stars in the solar vicinity. There's only a very arbitrary check currently, and I'll introduce one based on aparent magniutde at sol (just what would be a sensible cut-off for aparent magnitude? you probably got a suggestion for that).
Well, somewhere around 6 or 6.5 is the naked eye cutoff for the average observer.
I believe the telescope cutoff is somewhere around 30. This would be visual magnitude, not bolometric.
The problem is that the cutoff isn't a really fast and hard line. As you approach the cutoff, it takes longer and longer observation times to see a star, which means that even short of the cutoff we haven't seen everything there is to see (also, dim stars are more likely to be discovered if they are near the line of sight to other objects that are observational targets). So a probabilistic cutoff would be best, but I wouldn't know how to advise you on that.
It might be nice to do something like generating normally, then dividing the space going out from the sun into "shells". You then divide the generated and catalog stars into luminosity ranges and delete one generated star in a luminosity range (preferably ones close to catalog stars before ones far away) for each star you find in the catalog in that range, and then apply a check for magnitude that is somewhat brighter than the limit (App Mag 30), but still fairly dim. Determining where to put the magnitude check might take a bit of trial, error, and expert opinion, but it might give the best results.
---------- Post added at 20:46 ---------- Previous post was at 18:54 ----------
Another possible bug: 3rd planet of 359.9h0.1a21.4f. (The star itself is another F class too close to Sol).
The planet is listed as a Venusian, but has a gas mass of ~10% of the rock mass. ISTR that the cutoff for being a gas dwarf is 5% gas mass.
---------- Post added at 20:56 ---------- Previous post was at 20:46 ----------
Should theoretically not be so for moons around gas giants (i.e. I think there the year indeed is the month), but I'll have to fix that.
Thats not what I'm seeing. If you look at the gas giants around 8Del Tri, the listed year lengths for moons are approximately those of their parent planets (though there's a problem even here: The parent planet has a higher mass, so it orbits the sun just a wee bit faster than the moons would if they were on their own. The physics is right, except for the fact that the moons are bound).
---------- Post added at 21:00 ---------- Previous post was at 20:56 ----------
Oh, also, a somewhat more obvious bug, but one I wasn't really paying attention to: Odd things seem to be happening with the scrollbar on the planet list in the System view Window.
EDIT: Though when I took this screenshot I hadn't changed the default resolution for the OG window in the config file yet. Having changed things to 1024 * 700 (Screen resolution is 1280 * 800, and some of the top and bottom is eaten up by OS panels), there's no longer a scrollbar, so no more bug.
Further EDIT: I am still encountering the bug every once in a while, but can't figure out how to reproduce it.
Further Further EDIT: It seems to be related to the number of objects in the system in question.
---------- Post added at 21:25 ---------- Previous post was at 21:00 ----------
Oh: In the Gl 184 system, the moon of the 4th planet has an atmosphere of 99.7% hydrogen and 0.167% oxygen. For one thing, the presence of both free hydrogen and free oxygen in an atmosphere in measurable quantities is unlikely (as the two combine to make water). For another, if hydrogen dominates an atmosphere, it is likely to be in a ~75/25 mix with helium (by mass).
EDIT: Speaking of which, what (in your model) determines the presence of oxygen in a planetary atmosphere? In reality, oxygen is reactive enough that the presence of photosynthesizing life is really the deciding factor, as there is no other known natural process that could occur on a planetary surface that would create large quantities of free oxygen.
Furthermore, a concern in labeling planets as habitable (for humans) or not is that of nitrogen narcosis. In scuba diving, you get about 1 atmosphere of pressure for every 10 meters of water, and nitrogen at pressure causes a narcotic effect often described with "Martini's Law", which I have heard quoted as either "equivalent to one dry martini on an empty stomach for every fifty feet (~= 15 meters ~= 1.5 atmospheres) below the surface" or "one dry martini for every 10 meters (1 atmosphere) below 20 meters depth (2 atmospheres water pressure plus one atmosphere surface pressure = 3 atmospheres)". So beyond 4 atmospheres' pressure or so, impairment becomes significant, meaning that three or four atmospheres would be the limit for colonization, even if the atmosphere was otherwise breathable, unless there was a significant quantity of some gas such as helium in the air to keep the partial pressure of nitrogen down. This wouldn't restrict the potential for native life, though, and you might still get stuff like scientific research stations (using a mix of local air and helium as a breathing gas), though anything less than a colony might not be economically viable (due to orbital lift costs in an Earth-like gravity well, which might not be worth it for a research outpost).
Oxygen toxicity is also a concern, though it would be somewhat mitigated by the fact that an atmosphere with too high a partial pressure of oxygen would tend to result in vegetation fires until the excess oxygen was burned off.
[ame="http://en.wikipedia.org/wiki/Nitrogen_narcosis"]Nitrogen narcosis - Wikipedia, the free encyclopedia[/ame]
[ame="http://en.wikipedia.org/wiki/Breathing_gas"]Breathing gas - Wikipedia, the free encyclopedia[/ame]
---------- Post added at 22:33 ---------- Previous post was at 21:25 ----------
The moon of the innermost planet of 359.8c0.2b93.4b is another oddity. It's listed as Venusian, yet has no greenhouse effect, only 136 millibars of atmosphere, a temperature of 254.9 K, only 64 percent cloud cover, and it has 31 percent ice cover. No hydrosphere though.
---------- Post added at 23:04 ---------- Previous post was at 22:33 ----------
Oh, another semi-error in the star catalog that I've found: ISTR that you were culling multiple stars down to singles. Gl166 C is a (far) companion to 40Omi2Eri (AKA Gl 166 A), and has not been culled out. They're sitting right on top of each other in the starmap view, which makes it difficult to select the one you want. I'd actually just as soon have multiples included (especially in the case of far binaries where the two stars don't place any restrictions on each others planetary systems, but near binaries would be nice too), but if it were done, there would have to be some better way of selecting which star you want when two are very close together.
Also, Van Maanen's star is a white dwarf IRL, but shows up here as a K0V.
---------- Post added at 23:38 ---------- Previous post was at 23:04 ----------
The second planet of Gl 525 has a surface temperature higher than its boiling point of water, yet is listed as having a "Hydrosphere percentage" of 1. (Also, this should be "hydrosphere fraction", since 1 represents complete coverage. As a percentage it would be 100).
---------- Post added at 23:50 ---------- Previous post was at 23:38 ----------
Just had OG CTD on me. Unsure if it was a bug in OG or a Wine problem.
---------- Post added 01-10-11 at 00:50 ---------- Previous post was 01-09-11 at 23:50 ----------
I'm noticing some stars in the catalog with a given class of S0V with unlikely properties, that, when I look them up, seem to be stars for which our data is bad or at least causes astronomers to question what these stars really are. It might be best to omit these stars.
---------- Post added at 02:31 ---------- Previous post was at 00:50 ----------
Against all my expectations the plugin runs under OGLAClient/Wine, though bugilly, with quite a few nasty crashes, and only with Linux GUI settings that I've found can be suboptimal for use with OGLAClient. At first I thought I was running into problems with planet textures, then I realized that OG was exporting to a folder called "textures", while Orbiter was looking for textures in a folder called "Textures". On Windows they're the same, but Linux is case sensitive. The bug was resolved by manually dragging the contents of "textures" into "Textures". Paradoxically, a second saving of a system to cache led to the textures being placed in the "Textures" folder. I had originally installed OG to a separate folder and then moved it into the main Orbiter folder after deciding to try running the plugin. Maybe that had something to do with it. In any case, changing the code to make it save to "Textures" should make things consistent.
I'm encountering black textures wherever the planet is of the "rock" type, and Martian worlds have textures that are filled with R=0, G=0, B=51 (in hex that's #000033).
I also ran into a few bugs in OGLAClient that I hadn't encountered before.
Not a bug per-se, but I found a habitable one-face world (I'm finding they tend to be really rare). Its texture is more what one would expect of a general terrestrial planet, whereas a habitable one-face would probably show signs of being such a world in its appearance. (Lot's of cloud cover around the "point of eternal noon" if there's ocean nearby, cloud patterns shaped by special wind patterns, possibly some massive glaciers coming across the terminator in places, etc).
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