Hi all,
I keep the development of Trajectories, a simulator of space missions. I'm implementing finite thrust maneuvers, and I have a couple of questions about how to model rocket burns.
I'm working with the following assumptions:
- Thrust [measured in Newtons] is constant during a burn, mass variation rate (fuel consumption) [kg/s] is also constant. Isp is thus also assumed constant during the whole burn.
How realistic is it to consider these parameters constant during a burn? I've read that specific impulse depends on chamber/nozzle pressions, temperatures and exhaust gas parameters, but I don't know much about this...
- In the case of lower-than-maximum thrust maneuvers, so far I'm assuming that fuel consumption is proportional to thrust.
This would mean that the rocket's Isp is always the same for any thrust in the range [0-max thrust]. How realistic is this?
Thank you!
PD. I did search the forum, but in all cases the results were mostly unrelated topics :S.
I keep the development of Trajectories, a simulator of space missions. I'm implementing finite thrust maneuvers, and I have a couple of questions about how to model rocket burns.
I'm working with the following assumptions:
- Thrust [measured in Newtons] is constant during a burn, mass variation rate (fuel consumption) [kg/s] is also constant. Isp is thus also assumed constant during the whole burn.
How realistic is it to consider these parameters constant during a burn? I've read that specific impulse depends on chamber/nozzle pressions, temperatures and exhaust gas parameters, but I don't know much about this...
- In the case of lower-than-maximum thrust maneuvers, so far I'm assuming that fuel consumption is proportional to thrust.
This would mean that the rocket's Isp is always the same for any thrust in the range [0-max thrust]. How realistic is this?
Thank you!
PD. I did search the forum, but in all cases the results were mostly unrelated topics :S.