In some of the early Soyuz vessels, mirrors were placed in certain locations of the cockpit so that both crew members could easily see vital displays. This idea was also considered in many post-Apollo proposals. Is there any way to implement this in Orbiter?
Principle is the same from coding POV (reflective surface). I know it was pretty difficult to circumvent Orbiter's limitations but it might be possible to implement working mirror in Orbiter.
Pleeeeaase, don't apologise! You've written "AFAIK".
I wished everybody writes so clear about what they know and what they think they know
And to be honest, I also think I should set up an D3D9Client-FAQ[1] for some of the more frequent install issues, setup tweaks, ...and other frequently asked questions...
To search the forum is not always the quickest way to find answers
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