OHM Jedi starfighter

OrbitHangar

Addon Comments
Joined
Apr 9, 2008
Messages
3,832
Reaction score
18
Points
0
Jedi starfighter is ready to go! G for gears,K for cokpit,up+1 open close ionic solar panel,up+2 open close aereobrake ;)

[ame=http://www.orbithangar.com/searchid.php?ID=3716]More...[/ame]
 
This is a great add on but I do have one small nit-pic that I get with my own SC3 add ons ...... it needs a config file for the vessels folder so users can add it to a scenario with ScnEditor.
 
Not crazy about this one. The S-foils don't open on the Jedi starfighter.
 
Not crazy about this one. The S-foils don't open on the Jedi starfighter.

Do you mean that the S-foils don't open in the canon version? Note that this is actually the jedi interceptor, which does have S-foils in canon.
 
Legacy Reviews

Legacy Add-on Reviews from Orbit Hangar Mods


Review by algol
Pros: Fabulous Meshes
Cons: Atmospheric turn rate a bit slow (It's good in space though)
Review:
Not only this but the Spacefighter (Good turn rate there)and the Snowspeeder are a joy to look at, and to fly. Too many nice little touches to mention here. All I can say is more of the same and WOW!


Review by propainkiller87
Pros: good detail
Cons: up+1\2 ??? what is that i cant figure it out
Review:
i got it and tried it and good job but i cant figure out how to open wings.........help plz
 
Is it me, or are the scenario and textures folders named wrongly?
 
It's a good ship, but the wings don't open! HELP!
 
LShift-1 didn't work for me, same for LShift-2. Only G and K are operable. Then i converted the Ship to a .DLL, using Artlav's Converter, and Bingo - no problems anymore!

-> [ame="http://orbithangar.com/searchid.php?ID=5177"]Spacecraft3 to DLL&C++ converter 110509 [/ame]
 
Last edited:
Back
Top