So you made it work finally? good job!
But it works perfectly if performed BEFORE creation.
EVA exit/return were performed as planned.
You've got to be kidding me :lol:
I guess you had to modify docking ports, attachment point and thruster initialisation, then?
Well, next we'll have users killing UMMUs by inapropriate airlock placement...
You've got to be kidding me :lol:
I guess you had to modify docking ports, attachment point and thruster initialisation, then?
Well, next we'll have users killing UMMUs by inapropriate airlock placement...
Do you want me to set up an example to demonstrate what I mean?
but it needs some more meat in explaining logistics & low thrust navigation to be useful.
On an related tangent, have either of you ever seen a movie called The Blues Brothers?
I'm not really participating currently, but that is always helpful. You can of course also run it in the debugger and see if the crash happens within IMS code. If not, IMS might still be at fault, but in a more indirect way than I'm hoping...
Que "Lateralus" from Tool: SPIRAL OUT!!
sure, go on, work it over.
Yes I have, multiple times. And no, I have no Idea where that tangent is coming from nor where it's going... :shifty:
:lol: Perfect, you're gonna love it.
Oh no, has the master been :ninja:?
I unfortunately have a bit of a problem that I should report, one of the most bizarre ones Ive ever seen. It seems that if I run Orbiter at high timewarp (10000x I think), certain IMS vessels will crash the simulation, and they always crash it at the same time. They usually are in systems trouble with cooling overloads, multiple system failures, and a handful of dead crew, but for some reason they crash the sim at the same time every time I run it. Do you want me to set up an example to demonstrate what I mean?
BruceJohnJennerLawso said:I should set up my source copy & weed out the bugs you originally laid out for me.
Not sure I understood that reference
Oh no, has the master been ?
And we gonna find a way to share latest sources. Do you know any?
No, it doesn't have anything to do with low-thrust navigation per se, but it's a kick-ass song (and one of the hardest I ever covered with my Band), and there's this nice bridge where the text goes "we'll ride the spiral to the end, and might just go where noone's been". And then maynard repeatedly yells "spiral out! keep going!" And low-thrust navigation is all about spirals, after all. I hum that bridge practically every time I'm departing earth with a VASIMR under time compression.
...which in turn spawns memory of a Коrsика song:
(A) thousand miles through (a) flaming sunset / each rider has crossed
Wild wind, and old friends behind / it's a code of the road . . .
Ah well... that'll be a whole can of worms. Of course you can just make modules that look like base modules and put them together, but you better forget half the thermodynamics code while doing it, as well as some other stuff. Really, making this work in a realistic way would take quite a bit of effort.
I figure. It doens't take into account the planetary shadow when calculating sun heating, isn't it?
I had a glance at thermodynamics code... it's way too much for me, I don't understand a thing there
I wouldn't say so. Jedidia and I were solving different problems hence different results. If he were about to make touchdown points support he would have come to the same solution. Or maybe a better one.
Sure, post a scenario here and describe conditions leading to CTD. Are you talking about RC2 version or is it about the one modified by me?
Hey, we have another working version of IMS out, remember?:hello: This means that RC2 sources are obsolete, and fixing bugs in these is unreasonable.
I'm going to try to fix these bugs in my sources. And we gonna find a way to share latest sources. Do you know any?
Somehow I doubt an image of a 1974 Dodge sedan with Illinois plates floating through space is going to wash very well . . .![]()
Ah well... that'll be a whole can of worms. Of course you can just make modules that look like base modules and put them together, but you better forget half the thermodynamics code while doing it, as well as some other stuff. Really, making this work in a realistic way would take quite a bit of effort.
It does, that's not the problem. It doesn't take into account ground heating, heat disposal through the ground, and last but not least atmosphere temperature and conduction where applicable. You'd have to develop a model to calculate those things first to do it accurately. The current system would halfway work on atmosphereless bodies (you'd totally need to have rotatable radiators, though), but would utterly fail you anywhere else.

I think that might be doable eventually though, assuming that we can learn the necessary thermodynamics to do it.
Oh, it's doable alright, don't think I never played with the thought. In fact I considered it a logical extension of the application, but I would make it a separate add-on. And preferably after a core re-write, things are confusing enough as they are...
Speaking of, as much as I love 'IMS' term, it will be quite obsolete at the time of core rewrite, because it'll be much more than just Interplanetary Spacecraft. Something like Universal Modular Platform maybe.
















