Just trying to work out how to use the orbiter_ng server with a render engine. I've got the orbiter_ng server running on a remote server, how to I connect the render engine on my PC to it?
I'm not sure if it was the regular OGLA version, but he sure showed a demonstrator concept that consisted of a server part running orbiter_ng and a thin-client that connects and displays the results. Meshes and textures were transferred on startup IIRC.
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