[CONFIG]
MESHNAME=this name is provisional HAUNEBU3-V1
SIZE=not defined for now...
EMPTY_MASS=50000.000
FUEL_MASS=10000.000
MAIN_THRUST=1000.10e5
RETRO_THRUST=1000.10e5
HOVER_THRUST=100.10e5
ATTITUDE_THRUST=10.10e5
ISP=1000.0e5
[COLOR=RED]
PMI=(698.31,1168.42,721.64)
CROSS_SECTION=(293.74,131.04,246.82)
[/COLOR]
Data calculated by shipedit SDK mc integration mode (40000 samples)
VOLUME:6048.48
CENTER OF MASS:-0.33 0.21 0.14
CROSS SECTIONS: 293.74 131.04 246.82
INERTIA TENSOR: 698.31 -4.45 16.34
4.45 1168.42 -5.63
16.34 -5.63 721.64
CW_Z_POS=1
CW_Z_NEG=1
CW_X=1
CW_Y=1
VISIBLE=0
FOCUS=-1
TRIM=0
not defined for now...
COG=0
PITCH_MOMENT_SCALE=0.1000
BANK_MOMENT_SCALE=0.1000
ROT_DRAG=(0.000001,0.000001,0.000001)
i use four landing gears ,and not use the 3 gears you can see in the ship because the 3 leg gears cause problems of inestability at touchdown
and i only find this solution
LAND_PT1=(0,-20.175,30)
LAND_PT2=(0,-20.175,-30)
LAND_PT3=(30,-20.175,0)
LAND_PT4=(-30,-20.175,0)
////////////////////////////////////////////
the vc is pendient to be prepared for use with the author permissions...and my own vc is in project waiting for future develope
////////////////////////////////////////////
the aerodinamics are provisional...and im open my mind to all your ideas and help to make more realistic maneuvers and handling effects
[AERODYNAMICS]
MODEL=CAPSULE
VAIRFOIL_ATTACK=(0,0,0)
VAIRFOIL_CHORD=5
VAIRFOIL_AREA=360
VAIRFOIL_LIFT=1.5
VAIRFOIL_ASPECT=1.5
HAIRFOIL_ATTACK=(0,0,0)
HAIRFOIL_CHORD=5
HAIRFOIL_AREA=50
HAIRFOIL_LIFT=1.5
HAIRFOIL_ASPECT=1.5
VAIRFOIL_EFFICIENCY=1
HAIRFOIL_EFFICIENCY=100
VAIRFOIL_CD0=0.0005
HAIRFOIL_CD0=0.0005
AILERON_ATTACK=(0,0,0)
AILERON_AREA=0.5
AILERON_LIFT=1.5
ELEVATOR_AREA=1.5
ELEVATOR_LIFT=1.5
ELEVATOR_ATTACK=(0,0,0)
RUDDER_AREA=0.5
RUDDER_LIFT=1.5
RUDDER_ATTACK=(0,0,0)
SPEEDBRAKE_DRAG=5
SPEEDBRAKE_ATTACK=(0,0,0)
///////////////////////////////////////
i make this attachements just for testing spotligths 2
[PARENT_ATTACH_0]
NAME="HAUNEBU3+_ATTACH_0"
POS=(0,19.05,7.55)
DIR=(0,1,0)
ROT=(0,0,1)
LOOSE=0
RANGE=10
ID="SPLX1"
[PARENT_ATTACH_1]
NAME="HAUNEBU3+_ATTACH_1"
POS=(7,13.05,18.55)
DIR=(0,1,0)
ROT=(0,0,1)
LOOSE=0
RANGE=10
ID="SPLX2"
[PARENT_ATTACH_2]
NAME="HAUNEBU3+_ATTACH_2"
POS=(-7,13.05,18.55)
DIR=(0,1,0)
ROT=(0,0,1)
LOOSE=0
RANGE=10
ID="SPLX3"
[PARENT_ATTACH_3]
NAME="HAUNEBU3+_ATTACH_3"
POS=(0,-16.9,30)
DIR=(0,-1,0)
ROT=(0,0,1)
LOOSE=0
RANGE=10
ID="SPLX4"
[PARENT_ATTACH_4]
NAME="HAUNEBU3+_ATTACH_4"
POS=(29.35,7,0)
DIR=(0,1,0)
ROT=(0,0,1)
LOOSE=0
RANGE=10
ID="SPLX5"
[PARENT_ATTACH_5]
NAME="HAUNEBU3+_ATTACH_5"
POS=(-29.35,7,0)
DIR=(0,1,0)
ROT=(0,0,1)
LOOSE=0
RANGE=10
ID="SPLX6"
[PARENT_ATTACH_6]
NAME="HAUNEBU3+_ATTACH_6"
POS=(27,-16.9,-15)
DIR=(0,-1,0)
ROT=(0,0,1)
LOOSE=0
RANGE=10
ID="SPLX7"
[PARENT_ATTACH_7]
NAME="HAUNEBU3+_ATTACH_7"
POS=(-27,-16.9,-15)
DIR=(0,-1,0)
ROT=(0,0,1)
LOOSE=0
RANGE=10
ID="SPLX8"
[PARENT_ATTACH_8]
NAME="HAUNEBU3+_ATTACH_8"
POS=(0,-17.75,0)
DIR=(0,-1,0)
ROT=(0,0,1)
LOOSE=0
RANGE=10
ID="SPLX9"
////////////////////////////////////////
[DOCK_0]
POS=(0,-20,0)
DIR=(0,-1,0)
ROT=(0,0,0)
////////////////////////////////////////
[COLOR=RED]Looks good so far. Here's the glitched area, and how to fix it.[/COLOR]
[ANIM_SEQ_0]
; GEARS
KEY=G
DURATION=5
[ANIM_SEQ_1]
; OPEN S
KEY=K
DURATION=5
[ANIM_COMP_0]
; S Topper
SEQ=1
GROUPS=210,09
[COLOR=RED]RANGE=(0,.5)[/COLOR]
ROT_PNT=(0,20,-3)
ROT_AXIS=(1,0,0)
ANGLE=-90
[ANIM_COMP_1]
; S Button
SEQ=1
GROUPS=08,209
[COLOR=RED]RANGE=(.5,1)[/COLOR]
ROT_PNT=(0,-17,-3)
ROT_AXIS=(1,0,0)
ANGLE=165
[ANIM_COMP_2]
; pull Rear LAND GEARS
SEQ=0
GROUPS=109,111
[COLOR=RED]RANGE=(0,1)[/COLOR]
RANGE=(0.0,1.0)
TYPE=TRANSLATE
SHIFT=(0,10,0)
[ANIM_COMP_3]
; Leg L
SEQ=0
GROUPS=109
[COLOR=RED]RANGE=(0,1)[/COLOR]
ROT_PNT=(27,-17,-15)
ROT_AXIS=(-1,0,0)
ANGLE=45
[ANIM_COMP_4]
; Leg R
SEQ=0
GROUPS=111
[COLOR=RED]RANGE=(0,1)[/COLOR]
ROT_PNT=(-27,-17,-15)
ROT_AXIS=(-1,0,0)
ANGLE=45
[ANIM_COMP_5]
; Leg F
SEQ=0
GROUPS=110
[COLOR=RED]RANGE=(0,1)[/COLOR]
ROT_PNT=(0,-17,30)
ROT_AXIS=(1,0,0)
ANGLE=45
[ANIM_COMP_6]
; L LAND GEAR
SEQ=0
GROUPS=109
RANGE=(0.0,1.0)
TYPE=TRANSLATE
SHIFT=(10,0,0)
[ANIM_COMP_7]
; R LAND GEAR
SEQ=0
GROUPS=111
RANGE=(0.0,1.0)
TYPE=TRANSLATE
SHIFT=(-10,0,0)
[ANIM_COMP_8]
; F LAND GEAR
SEQ=0
GROUPS=110
RANGE=(0.0,1.0)
TYPE=TRANSLATE
SHIFT=(0,0,-15)
[ANIM_COMP_9]
; B LAND GEARS
SEQ=0
GROUPS=109,111
RANGE=(0.0,1.0)
TYPE=TRANSLATE
SHIFT=(0,0,10)
[ANIM_COMP_10]
; pull F LAND GEAR
SEQ=0
GROUPS=110
RANGE=(0.0,1.0)
TYPE=TRANSLATE
SHIFT=(0,15,0)
[ANIM_COMP_11]
; pull ELEVATOR ENTRY T
SEQ=1
GROUPS=12,0,112,219,220
RANGE=(0.0,1.0)
TYPE=TRANSLATE
SHIFT=(0,2.25,0)
[ANIM_COMP_12]
; pull ELEVATOR ENTRY B
SEQ=1
GROUPS=1,221,222,113,13,14
RANGE=(0.0,1.0)
TYPE=TRANSLATE
SHIFT=(0,-2.75,0)
/////////////////////////////////
all of the data of this fields are provisional and isnt finished for now
[EX_MAIN_0]
OFF=(0,-5,0)
DIR=(0,0,-1)
LENGTH=250
WIDTH=50
[EX_MAIN_1]
OFF=(0,-5,0)
DIR=(0,0,-1)
LENGTH=9
WIDTH=9
[EX_MAIN_2]
OFF=(0,-5,0)
DIR=(0,0,-1)
LENGTH=10
WIDTH=10
[EX_HOVER_0]
OFF=(0,-10,30)
DIR=(0,-1,0)
LENGTH=5
WIDTH=5
[EX_HOVER_1]
OFF=(27,-10,-15)
DIR=(0,-1,0)
LENGTH=5
WIDTH=5
[EX_HOVER_2]
OFF=(-27,-10,-15)
DIR=(0,-1,0)
LENGTH=5
WIDTH=5
[EX_HOVER_3]
OFF=(0,-1,0)
DIR=(0,-1,0)
LENGTH=10
WIDTH=10
;RETRO_EXHAUST
[EX_RETRO_0]
OFF=(29.5,5.5,0)
DIR=(0,0,1)
LENGTH=1000
WIDTH=0.3
[EX_RETRO_1]
OFF=(-29.5,5.5,0)
DIR=(0,0,1)
LENGTH=300
WIDTH=0.3
[EX_RETRO_2]
OFF=(45.5,-13.5,0)
DIR=(0,0,1)
LENGTH=300
WIDTH=0.3
[EX_RETRO_3]
OFF=(-45.5,-13.5,0)
DIR=(0,0,1)
LENGTH=300
WIDTH=0.3
[EX_RETRO_4]
OFF=(0,-10,0)
DIR=(0,-1,1)
LENGTH=10
WIDTH=10
////////////////////////////////////////////////////
;ROTATION
[EX_ATT_0]
OFF=(0,0,0)
DIR=(0,-0.1,-1)
LENGTH=1
WIDTH=0.1
ROT_AXIS=X
ROT_CW=0
[EX_ATT_1]
OFF=(0,0,0)
DIR=(0,0.1,1)
LENGTH=1
WIDTH=0.1
ROT_AXIS=X
ROT_CW=0
[EX_ATT_2]
OFF=(0,0,0)
DIR=(0,-0.1,1)
LENGTH=1
WIDTH=0.1
ROT_AXIS=X
ROT_CW=1
[EX_ATT_3]
OFF=(0,0,0)
DIR=(0,0.1,-1)
LENGTH=1
WIDTH=0.1
ROT_AXIS=X
ROT_CW=1
;translation y
[EX_ATT_4]
OFF=(0,0,0)
DIR=(0.1,1,0)
LENGTH=1
WIDTH=0.1
LIN_AXIS=Y
LIN_CW=1
[EX_ATT_5]
OFF=(0,0,0)
DIR=(-0.1,-1,0)
LENGTH=1
WIDTH=0.1
LIN_AXIS=Y
LIN_CW=0
[EX_ATT_6]
OFF=(0,0,0)
DIR=(-0.1,1,0)
LENGTH=1
WIDTH=0.1
LIN_AXIS=Y
LIN_CW=1
[EX_ATT_7]
OFF=(0,0,0)
DIR=(0.1,-1,0)
LENGTH=1
WIDTH=0.1
LIN_AXIS=Y
LIN_CW=0
;ALABEO
[EX_ATT_8]
OFF=(0,0,0)
DIR=(-1,-0.1,0)
LENGTH=1
WIDTH=0.1
ROT_AXIS=Z
ROT_CW=1
LIN_AXIS=X
LIN_CW=0
[EX_ATT_9]
OFF=(0,0,0)
DIR=(-1,0.1,0)
LENGTH=1
WIDTH=0.1
ROT_AXIS=Z
ROT_CW=0
LIN_AXIS=X
LIN_CW=0
[EX_ATT_10]
OFF=(0,0,0)
DIR=(1,0.1,0)
LENGTH=1
WIDTH=0.1
ROT_AXIS=Z
ROT_CW=1
LIN_AXIS=X
LIN_CW=1
[EX_ATT_11]
OFF=(0,0,0)
DIR=(1,-0.1,0)
LENGTH=1
WIDTH=0.1
ROT_AXIS=Z
ROT_CW=0
LIN_AXIS=X
LIN_CW=1
;GUINADA
;derecha
[EX_ATT_12]
OFF=(0,0,0)
DIR=(0.1,0,-1)
LENGTH=1
WIDTH=0.1
ROT_AXIS=Y
ROT_CW=0
LIN_AXIS=Z
LIN_CW=0
;izquierda
[EX_ATT_13]
OFF=(0,0,0)
DIR=(-0.1,0,1)
LENGTH=1
WIDTH=0.1
ROT_AXIS=Y
ROT_CW=0
LIN_AXIS=Z
LIN_CW=1
;izquierda
[EX_ATT_14]
OFF=(0,0,0)
DIR=(-0.1,0,-1)
LENGTH=1
WIDTH=0.1
ROT_AXIS=Y
ROT_CW=1
LIN_AXIS=Z
LIN_CW=0
;derecha
[EX_ATT_15]
OFF=(0,0,0)
DIR=(0.1,0,1)
LENGTH=1
WIDTH=0.1
ROT_AXIS=Y
ROT_CW=1
LIN_AXIS=Z
LIN_CW=1