Ok, some quick instructions:
Find the appropriate base config file. e.g. Config/Earth/Base/mybase.cfg
then add this to the BEGIN OBJECT LIST section
Code:
MESH
FILE Billboards/Billboard
POS 0.0 0.0 0.0
SCALE 1 1 1
ROT 0
PRELOAD
UNDERSHADOWS
OWNMATERIAL
END
You can add as many as you want, wherever you want, but they will all have the same advert texture. So...
If you want to use ONE different texture, simply replace the default one with another of the same name.
or if you want multiple textures...
Edit the Billboard.msh file. At the end, change this:
Code:
TEXTURES 2
Billboards/concretetex.dds
Billboards/default_bill.dds
To this:
Code:
TEXTURES 2
Billboards/concretetex.dds
Billboards/my_texture_name.dds
Then copy the mesh file and rename it billboard1, billboard2 etc. Change the texture name for each one individually. Then load them individually in the base config file.
All textures should then go in Textures/Billboards/
Hope that all make sense.