I apologize for not updating but it seems that I bit off more than I could chew. My initial vision for this project was overly ambitious when considering my lack of experiance. I'm going to put Brighton Beach's expansion on hold for a bit and work on something a little more manageable. That said, I have learned a lot so don't consider it a complete waste.
One of the things I learned is that trying to manage a large number of custom meshes/textures in a config file quickly becomes an exercise in futility. As a result I have decided to take a hint from Well's
"W-base-lunaire" and create an outpost as a single mesh. This will allow me to visualise the layout and manipulate materials/textures far more easily.
The Image below is the default Olympus Base reproduced in blender using simple elements (Blocks and Cylinders). My current plan is to go through each element and replace them with a more detailed equivilent. I know that this is a step down from my orginal pie-in-the-sky promises, but being more manageable, it is far more likely to actually get done.
In the mean time, here is HlynkaCG's Base Improvement Project (take 2)
The new Plan:
I imagine that Olympus is primarily a research outpost, positioned to study siesmic/volcanic activity around it's namesake. With this in mind my plan is to maintain a modular "frontier" feel.
Modules 1-3: Due to thier rough alignment to the landing landing pads will be modeled as hangars for the base's aircaft and rovers.
Modules 4&5: Will be modeled as inflatable "TransHab" style habitats to represent the base's primary living/work area.
Module 6: Is the science module and will house the base's observatory and communications antennas.
Modules 7&8: Because these modules are seperate from the base proper I imagine that they are generally not habitable. At the moment I'm thinking of using them as tankage for fuel, air, and water, though I may decide to use 7 as a generator shack depending on what I eventually decide to use as a power source. (always good to keep some distance between radioactive stuff and the living areas)
Modules 9&10: I'm not quite sure what 9 & 10 are yet but one of them will likely be dry storage for spare parts and TV dinners. I'm open to suggestions.
For those of you who are interested, the meshes I created for Brighton Beach are still on my hard-drive and will likely be included in the download as bonus material or recycled into another project somewhere done the line.
