Jarvitä
New member
Um, friction? Touching down on a long runway could save a few litres of propellant, eh?
Which would then promptly be wasted on taxiing (or dragging) the vessel back to BB, and fixing the canyon you ploughed through the regolith.
Um, friction? Touching down on a long runway could save a few litres of propellant, eh?
And the frozen vacuum of space wouldn't be enough?And then there's the problem of cooling the brakes themselves: brakes on cars, airplanes and I believe the Orbiter also rely on air cooling the brakes during and after the use.
In all honesty, there's a lot of sensible science against the idea, I just think it would look cool.
no it wouldn't... but a humvee on low-profiles would :rofl:If you're in some kind of dense'ish atmosphere it does look cool. In vacum it just looks daft.
Kinda like a Humvee on low profile tires. It only looks cool if you have no idea what off-road vehicles are for. Would a sports car on caterpillar tracks look cool?
... but a humvee on low-profiles would :rofl:
This is one of those times when cool over-rides practicality.. like sunglasses inside...
If you're descending under power from orbital speed, the last 150-200 m/s don't cost that much fuel. I suspect that the extra mass of the wheels is going to cost more fuel.
Which would then promptly be wasted on taxiing (or dragging) the vessel back to BB, and fixing the canyon you ploughed through the regolith.
And the frozen vacuum of space wouldn't be enough?
I trust from that response that radiation would be nominal and of no real effect then?No because you have no convection. That's why Thermos flasks keep drinks hot for so long.
Can you post a few first lines from the mesh file (including a few lines of vertices from the first group), or a few lines from the definition of a mesh group which is black?The problem is that all I get in orbiter is a flat black object. I can make texture work using "OWNMATERIAL" but I want to use the TEX tag so I can take advantage of the "_n" parameter of nightlights.
Can you post a few first lines from the mesh file (including a few lines of vertices from the first group), or a few lines from the definition of a mesh group which is black?
A vertical landing pad doesn't need to be in perfect state, small meteroids impacts aren't a big matter. Even simpler, you can lay metal plates to quickly make a pad, and change plates damaged by meteroids/messy landings.
Mesh files are just a text files. You can open them with for example Windows Notepad and copy/paste here into [code][/code] tags. For example, this is what it should look like, but of course with numbers instead:I'd like to but I'm not sure how to go about doing it.
MATERIAL <m>
TEXTURE <t>
GEOM <v> <f>
<x1> <y1> <z1> <nx1> <ny1> <nz1> <u1> <v1>
<x2> <y2> <z2> <nx2> <ny2> <nz2> <u2> <v2>
<x3> <y3> <z3> <nx3> <ny3> <nz3> <u3> <v3>
<x4> <y4> <z4> <nx4> <ny4> <nz4> <u4> <v4>