- Joined
- Apr 5, 2008
- Messages
- 368
- Reaction score
- 0
- Points
- 0
Eh. Oh well, I was hopeful, but activating the module on my 30 Aug 2010 Orbiter vanilla client install just causes a CTD -- doesn't matter which scenario.
Honestly, the "Universe" I'm simming here is kind of a beast -- not even sure I want to try troubleshooting, but if I have time and do a step by step deactivation and test then I'll come back and post whatever is causing the incompatibility.
EDIT: Okay, the base Autopilot module works, so apparently I did something wrong when I copied over my own bases into the AIRAC folder, or when I did not replace my Earth.cfg file.
I'll have to look at this more tomorrow. Probably just something simple.
Annnd that is the problem. Did I mention that my working install is something of a beast? 33 is a pretty low number of working craft, so unless somebody can come up with a good workaround/fix I'll have to regretfully uninstall this addon...
Honestly, the "Universe" I'm simming here is kind of a beast -- not even sure I want to try troubleshooting, but if I have time and do a step by step deactivation and test then I'll come back and post whatever is causing the incompatibility.
EDIT: Okay, the base Autopilot module works, so apparently I did something wrong when I copied over my own bases into the AIRAC folder, or when I did not replace my Earth.cfg file.
I'll have to look at this more tomorrow. Probably just something simple.
Furet said:I found a possible issue however: I have a CTD each time I’m opening a scenario that contains more than 33 vessels.
Annnd that is the problem. Did I mention that my working install is something of a beast? 33 is a pretty low number of working craft, so unless somebody can come up with a good workaround/fix I'll have to regretfully uninstall this addon...
Last edited: