So Is there a way to set the Altitude of a vessel?
I know there is :
But is VS2
But what I what to do is raise/lower the vessel at the same spot.
I can give the appearance of it by shifting the mesh. But then the external view is wrong.
Not sure if changing the touchdown points might do it.
Really don't want to use hover as I want level flight and the ability to stay in one place
I know there is :
PHP:
17.57.3.76 double VESSEL::GetAltitude ( ) const
Returns the altitude above the mean radius of the current surface reference body.
Returns
Altitude above mean radius [m]
But is VS2
PHP:
• double surf_lng
longitude of vessel position in equatorial coordinates of rbody [rad]
• double surf_lat
latitude of vessel position in equatorial coordinates of rbody [rad]
• double surf_hdg
vessel heading on the ground [rad]
• VECTOR3 rpos
position relative to reference body (rbody) in ecliptic frame [m]
But what I what to do is raise/lower the vessel at the same spot.
I can give the appearance of it by shifting the mesh. But then the external view is wrong.
Not sure if changing the touchdown points might do it.
Really don't want to use hover as I want level flight and the ability to stay in one place