The only problem I am having at the moment is trying to get the payload bay doors closed on the space shuttle. I press the [K] button, but all I get is a *clunk*. There's clearly something I'm forgetting to do, but I can't find what that is!!!
Same here...I re-enter with the dorrs open..lol
The only problem I am having at the moment is trying to get the payload bay doors closed on the space shuttle. I press the [K] button, but all I get is a *clunk*. There's clearly something I'm forgetting to do, but I can't find what that is!!!
If using Shuttle Fleet: Read the manuals. Hit Ctrl+X to stow the arm first(not a fast process) if it isn't already stowed. Hit Ctrl+U to stow the Ku-band antenna. Then try to close the doors.
My latest flight was a reentry from the ISS down to runway 33 with a Shuttle Fleet shuttle. I made the landing although I did have the alarm go off as I was approaching Florida.(dead )(also, I never closed the doors until about halfway through my reentry! lol) I think I might have landed just short of the actual runway.(landed on the arrows maybe... and I'm not so sure if it was very softly)
Although it should be obvious to see, make sure that your radiators aren't deployed either.(can't remember the key combination, but it's in the manual) If you have that stowed I have absolutely no clue what is wrong.:weird:I had stowed the arm and the antenna, and was STILL getting the clunk. I have also read the manuals thoroughly.
I did randomly press various keys one time and eventually the doors closed, but I've no idea which key combination actually worked! :lol:
Although it should be obvious to see, make sure that your radiators aren't deployed either.(can't remember the key combination, but it's in the manual) If you have that stowed I have absolutely no clue what is wrong.:weird:
Built the first realistic mars mission for Orbiter.
http://library.avsim.net/esearch.php?CatID=orbships&DLID=58083
Built the first futuristic Base system for our Solar System for Orbiter.
http://www.eharm.net/shop/freeware/orbiter/addons/redmars/redmars.html
I have been trying to get the Blue Mars and green Mars add-ons for ages..I know they won't be compatible with build 2006 of Orbiter, but I would still like to have those bases...Do you have them somewhere?
First person to make a proof of concept generic damage simulation module:
http://orbithangar.com/searchid.php?ID=3041
First person to make a generic dust kick off effect module:
http://orbithangar.com/searchid.php?ID=3140
First person to make a dynamic orbital scenery generator:
http://orbithangar.com/searchid.php?ID=3130
First person to use teleportation in Orbiter:
http://orbithangar.com/searchid.php?ID=3095
First person to implement working bombs and missiles in Orbiter:
http://orbithangar.com/searchid.php?ID=3059