Hi chaps,
Right, I have a couple of questions that are probably ridiculously newbie, since I can't find anyone else asking the same thing. That sorta hints to me that I'm just being incredibly dense.
So, without further ado:
1) How in God's name do I get spacecraft to appear in the Scenario Editor list? It's like hit and miss or something. I'm building myself a Space Station and really wanted to use the inflatable ESA module (I'm going for an all-ESA station), but I cannot for the life of me figure out how to spawn it in the Scenario Editor. Failing that, I downloaded SSBB4 and used the hab module from there. No problems there, but when I looked for the dry-dock and nuclear reactor from the same add-on, they don't show up either. What's with that?
2) Pretty much same as above, but re. the XR series Payload Editor.
3) Not sure if im being exceptionally dim here or not, but is there a way to work out an appropriate heading for a space-plane to launch on in order to intercept an orbiting spacecraft? Obviously said heading will change depending on the target, but at the moment I'm pretty much going hit and miss and using up tons of fuel doing so.
4) Can you change the key mapping of add-ons somehow? I literally love gregburch's stuff with a passion, but he uses a lot of LSHIFT-NUM# commands, which my crappy little laptop simply cannot handle, for reasons unbeknownst to me.
Many thanks in advance!
...erm, hail ? Everyone else seems to be saying it...
Right, I have a couple of questions that are probably ridiculously newbie, since I can't find anyone else asking the same thing. That sorta hints to me that I'm just being incredibly dense.
So, without further ado:
1) How in God's name do I get spacecraft to appear in the Scenario Editor list? It's like hit and miss or something. I'm building myself a Space Station and really wanted to use the inflatable ESA module (I'm going for an all-ESA station), but I cannot for the life of me figure out how to spawn it in the Scenario Editor. Failing that, I downloaded SSBB4 and used the hab module from there. No problems there, but when I looked for the dry-dock and nuclear reactor from the same add-on, they don't show up either. What's with that?
2) Pretty much same as above, but re. the XR series Payload Editor.
3) Not sure if im being exceptionally dim here or not, but is there a way to work out an appropriate heading for a space-plane to launch on in order to intercept an orbiting spacecraft? Obviously said heading will change depending on the target, but at the moment I'm pretty much going hit and miss and using up tons of fuel doing so.
4) Can you change the key mapping of add-ons somehow? I literally love gregburch's stuff with a passion, but he uses a lot of LSHIFT-NUM# commands, which my crappy little laptop simply cannot handle, for reasons unbeknownst to me.
Many thanks in advance!
...erm, hail ? Everyone else seems to be saying it...
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