Try changing your AddMesh order. I'm not sure, but it might work. I had a similar problem where the meshes were defined in the scenery, and after I changed the order, it worked.
In Edit Mode
Switch to Vertex mode
Select the edge (Both Vertices)
Press Shift-Numpad1
Switch to Orthographic View (Numpad5)
Now Both Vertices should be Overlap
Add a plane. Select Align->View in the Left Bottom Corner, the Small "Add Plane" menu
Select the Plane and press P and Separate by...
Your screenshot is blurry, the text is unreadable. By the way, scaling an object the size of a moon, I don't know if Blender doesn't reach its limits when it comes to handling objects of this size.
Auto smooth shouldn't be the problem. My tip would be to split your mesh into more than 8 groups. Our meshes for NASSP VC exceed the number of vertices and triangles by far than your city mesh and we have no problems.
I tested it on Blender 4.3.2. There are differences when building the mesh, so it is not the same like in Blender 4.0.2. But it seems that the mesh works. Also I noticed that when importing a mesh, round meshgroups are not smoothed, they are faceted
Are you trying to compile this?
https://github.com/TheGondos/orbiter/tree/linux
Have you followed the steps in the README.compile file?
Or the steps in Post one here?
Ambient occlusion(AO) adds "shadow" when 2 faces connect each other. For example, you have a floor and a wall, were they connect, AO adds shadow. I don't think D3D9Client supports this.
Displacement is similar to Bump map. This adds fake geometry to the mesh.
Opacity is for transparency...
Thanks. That would be great. I am currently forced to split the mesh into multiple groups and the mesh will become larger accordingly in terms of poly count.
I tested it myself too. It shows different RGB and HSV values for the diffuse color. Only the HEX values are all the same. No idea why that is. The colors are definitely all the same.
Is it possible that the area from which you pick the color with the color picker is not a single color but has several shades and you pick a different one?
What happens if you move the mouse to an already defined color in the color selection window and press CTRL-C and then move the mouse to...
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