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  1. dgatsoulis

    General Question All planets are too dark during night on 2024.

    You mean like this?: Topographic Map MFD seems to work great in Orbiter 2016 and 2024
  2. dgatsoulis

    Tutorial Frame by frame animations in Orbiter

    Once you have the mesh with all the frames as separate groups, you can use whatever method you want to display them sequentially. Spacecraft3/4 shown in the vid, Vesselbuilder, Lua and of course a c++ module. IMO a dll would be best, using oapiEditMeshGroup to edit the flag to render the group...
  3. dgatsoulis

    Tutorial Frame by frame animations in Orbiter

    In this video, I use Spacecraft4 to bring 30-FPS humanoid animations to Orbiter Space Flight Simulator. I cover the entire pipeline: from Mixamo rigging and Blender to generating custom .ini components in a few minutes. Here are the scripts that I used in the video: Script for blender to...
  4. dgatsoulis

    Project TrajectoryOptimizerMFD open for testing

    Work on the MFD is moving a bit slower these days. I’ve found myself stuck in a bit of a loop while trying to "optimize the optimizer." I want the tool to find "Grand Tour" style solutions for the outer planets, but these are essentially "needle in a haystack" problems. Mathematically, they are...
  5. dgatsoulis

    Tutorial Frame by frame animations in Orbiter

    I believe I had written this part before we had the Blender addon for Orbiter. The main idea was that you got your mesh as a single group with a single texture, animated it in mixamo and then got all the frames of the animation as separate groups of the mesh. After that you load the mesh in...
  6. dgatsoulis

    Project TrajectoryOptimizerMFD open for testing

    It took a while and was much harder than I expected, but we finally have moon tours implemented. Also the MFD can work with custom solar systems, real or fictional bodies included. I also added a way for the user to create custom spice kernels for any body they want in the sim. New...
  7. dgatsoulis

    Project TrajectoryOptimizerMFD open for testing

    Good catch! I've been testing only in the VC of the DeltaGlider, where the button updates are handled by the vessel. It seems that In the glass-cockpit, Orbiter caches the button labels and does not redraw them unless you explicitly tell it to. I did not include a button update in the...
  8. dgatsoulis

    Project TrajectoryOptimizerMFD open for testing

    About the ModuleMessagingExt" I am not entirely sure, but I think such a thing would need a TransX/BTC recompile. Reason is that I need to send info to TransX, not get info from it. Perhaps it would be "simpler" to have the TrajOpt MFD create the TransX plan as a text that you can then copy to...
  9. dgatsoulis

    Project TrajectoryOptimizerMFD open for testing

    Thanks for the quick test and verification that it runs on Orbiter 2024. Yes you understand correctly. This is a mission planning tool; in order to fly the mission, you need to set it up in some other dedicated MFD (like TransX and/or IMFD).
  10. dgatsoulis

    Project TrajectoryOptimizerMFD open for testing

    Thanks for the feedback! Nice to hear that it runs fast and smooth (y) Thanks for catching that bug. I've confirmed it on unsuccessful calculations too. A simple matter of changing the font size before starting the calculation instead of after finding the first solution.
  11. dgatsoulis

    Project TrajectoryOptimizerMFD open for testing

    I am releasing a test version of my new project: Trajectory Optimizer MFD. Download from here: https://www.mediafire.com/file/0kmkspw3ma9g0aq/TrajectoryOptimizer.zip/file This is an internal mission planning tool designed to calculate optimal interplanetary transfers entirely within Orbiter...
  12. dgatsoulis

    Discussion TileEdit on Windows development thread

    Windows 10 test: Runs ok and loads the textures of the corresponding planet just fine. Missing the navigation arrows and "X" in the middle to zoom back out. If you know where to press, you can navigate the map just fine, but it would be better to bring back the previous style which was very...
  13. dgatsoulis

    Project Orbiter MediaPlayerMFD open for testing [CLOSED]

    Thanks to all that tested this version and gave feedback. Addon has been released here: https://www.orbiter-forum.com/resources/mediaplayermfd.5690/
  14. dgatsoulis

    MediaPlayerMFD 1.0

    MediaPlayerMFD - The complete in-flight entertainment system for Orbiter 2016 Overview Are those long transfers to Jupiter getting quiet? Do you need to review mission briefing videos inside the cockpit? I am pleased to release MediaPlayerMFD. What started as a simple video player has...
  15. dgatsoulis

    Orbiter Video Thread

    Getting closer and closer to my dream MFD setup. I am now putting the finishing touches in TrajOptMFD (Trajectory Optimizer). A multi-body trajectory optimizer that integrates high-precision SPICE ephemeris data with both Grid Search (for direct transfers) and Differential Evolution (for...
  16. dgatsoulis

    Project Orbiter MediaPlayerMFD open for testing [CLOSED]

    I added Lua script interface. You can now play videos from a Lua script. Allows for cinematic intros, mission briefings, or automated cues. require("VideoPlayer") local MFD_ID = 0 -- Left MFD local vid = oapi.get_filepath("MediaPlayerMFD\\ProcessedVideos\\briefing.mp4") -- Start playback...
  17. dgatsoulis

    Project Orbiter MediaPlayerMFD open for testing [CLOSED]

    For now this is strictly for Orbiter 2016. It will not work with Orbiter 2024.
  18. dgatsoulis

    Project Orbiter MediaPlayerMFD open for testing [CLOSED]

    Hey Aztro, thanks for testing! Glad to hear it works well on your end. The XRS CTD is probably because the Sound Bridge is replacing the XRSound module.
  19. dgatsoulis

    Question Custom Planet Elevation Maps for Orbiter 2016?

    Doc\PlanetTextures.pdf page 8: "Levels 3, 2, and 1 must be created from source bitmaps 512x512, 256x256 and 128x128, respectively." (This is for textures (surf, mask)). The elev tiles are half size + 3 so I believe they must be like so: Level 1 = 67 x 67 Level 2 = 131 x 131 Level 3 = 259 x 259
  20. dgatsoulis

    Project Orbiter MediaPlayerMFD open for testing [CLOSED]

    thanks for the feedback. I've corrected all the paths. There should be no more errors now. Please download the new file attached in post #1. unzip in your Orbiter folder and overwrite all the previous files.
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