SC3 should work fine in Orbiter 2016 although you'll get a casual error message in the Orbiter log:
000000.000: ---------------------------------------------------------------
000000.000: >>> WARNING: Obsolete API function used: VESSEL::SetBankMomentScale
000000.000: At least one active module...
Hey Ripley! (cool name btw) tbh the D3D9 requirement is actually unnecessary. I chose R2.1 because that's what I tested it with but any D3D9 client that is compatible with Orbiter 2016 should be fine.
Hey Baron. Tbh I just released it with the parts as they came with their instructions. My main concern was to just get an ISS working that people could use while running into the least crashes as possible. There were other parts i wanted to install too like getting MFDs to work inside the...
Updated the documentation. Now can be fully installed via executable.
  This is the detailed ISS created by various developers; notably Donamy and Thorton. It was originally developed to run in Orbiter 2010 is now modified to work in Orbiter 2016. This add-on includes all the extensions...
Okay so I was able to get a working scenario
BEGIN_DESC
Orbiter saved state at T = 209
END_DESC
BEGIN_ENVIRONMENT
System Sol
Date MJD 55757.8184210314
Context SSU
Help CurrentState_img
END_ENVIRONMENT
BEGIN_FOCUS
Ship CMG
END_FOCUS
BEGIN_CAMERA
TARGET CMG
MODE Extern
POS...
Alrighty. I'll continue toying around with it and see if I can find an alternative way to make it work. I'll keep you guys posted.
---------- Post added 12-16-18 at 08:34 AM ---------- Previous post was 12-15-18 at 11:04 PM ----------
Hey Dom! So I was reading through the spacecraft...
Do you think there could be an issue in any of the configuration files included with the add-on. Any conflicts of sort maybe? I don't believe the issue is caused by the scenario file.
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