Search results

  1. PeterRoss

    Gaming Elite: Dangerous

    I bought Type-7 and decided to try to make money as a trader. With 200 tons capable cargo bay and an economy-class cabin for 32 passengers equipped it can be quite convenient to take multiple delivery and passenger missions at once and fill the cargo bay to the max with commodities to sell on...
  2. PeterRoss

    Gaming Elite: Dangerous

    The process can be automated if you use limpets: scan asteroids with prospectors, which are not only determine its composition but also double the amount of minerals in it (yeah, this weird); mine it with lasers; collect fragments with collector drones; then refine in with refinery. Everything...
  3. PeterRoss

    Gaming Elite: Dangerous

    Pennington Survey land base on Enuma 2 is located (almost) at the bottom of the large crater which is located at the bottom of an even bigger (ok, just plain giant) crater. The settlement is located several kilometers lower than the bigger crater's edge. Surface temperature is 535K, gravity is...
  4. PeterRoss

    Gaming Elite: Dangerous

    When Frontier fix the prices for delivery contracts it will be the easiest way to make money quick. I've got around 35 millions of assets, and I'm still Mostly Harmless, not too much pew-pew was involved. ---------- Post added at 19:59 ---------- Previous post was at 19:53 ---------- By the...
  5. PeterRoss

    Gaming Elite: Dangerous

    :cheers:
  6. PeterRoss

    Gaming Elite: Dangerous

    I've got the same thoughts. It's too easy to become a millionaire in Elite. In the very first game of the series you should have worked your butt off to get some real cash.
  7. PeterRoss

    Gaming Elite: Dangerous

    I've seen a contract worth of 51 million to transfer some scientist far beyond Sag.A, but my relations with the faction weren't friendly enough to access it. Yesterday I've lost 23 passengers during pirate attack. Now I feel strange about ferrying people in this dangerous space where I will...
  8. PeterRoss

    Gaming Elite: Dangerous

    I was thinking... Is it possible to fly from one star to another with supercruise instead of hyperdrive? I guess the fuel will run out anyway, but is the game engine capable of it? Do any of the Hutton truckers remember how much fuel were left in tanks after the run? ---------- Post added at...
  9. PeterRoss

    Gaming Elite: Dangerous

    It crashed in less than a minute after the game session started for me. :uhh: I don't like the bugs, but the bugs like me...
  10. PeterRoss

    Gaming Elite: Dangerous

    Everyone likes certain blue haired young lady :dry: I'd say she's a populist :lol: By the way, she has been seen with that Denton Patreus guy several times in public :shifty:
  11. PeterRoss

    Gaming Elite: Dangerous

    Pretty pictures worth it too :)
  12. PeterRoss

    Gaming Elite: Dangerous

    Cool. I wonder if there will be some tourists missions to Sag.A in the 2.2 uptade. Quite a long cruise, I'd say :cheers:
  13. PeterRoss

    Gaming Elite: Dangerous

    The most stupid thing I've done with my ship was trying to repair thrusters with AFM while in supercruise. Luckily, the ship survived. Still, many parts were broken as a result. :)
  14. PeterRoss

    Gaming Elite: Dangerous

    How does it happen?
  15. PeterRoss

    Gaming Elite: Dangerous

    Agreed. If the station is seeing so much traffic it should be at least upgraded to something more serious like Coriolis. Still I prefer Open Play - it gives me a warm feeling to meet another Commander in the cold wastes of space between the hordes of NPCs. Although I've never said a word with...
  16. PeterRoss

    Gaming Elite: Dangerous

    Well, Horizons are good, but not in the sense of travelling thousands of lightyears very fast :). So far the best experience I've had with Horizons was driving through all kinds of cities including shield-domed ones (these are cool, but lacking internal traffic). Apart from that, diving through...
  17. PeterRoss

    Update Updated XR Vessels for Orbiter 2016 Released

    Yes, joystick helps:) This new patch/hack makes taxiing possible, and the vessel is controllable during takeoff run on ground. Everything's cool :cheers:
  18. PeterRoss

    Update Updated XR Vessels for Orbiter 2016 Released

    One more little thing about weird behaviour: 1) If you have external cooling online but APU is off and you save and quit, when starting the scenario external cooling will turn off at startup with the appropriate voice over. 2) If you have both external cooling and APU online and save and quit...
  19. PeterRoss

    Update Updated XR Vessels for Orbiter 2016 Released

    The point is, while rudders are coming back to neutral position and moving further to the opposite lock, the rotation should gradually decrease, but as far as I noticed it only starts to decrease and change its direction when the opposite lock is achieved, and it happens so fast you can't stop...
  20. PeterRoss

    Update XR Beta DLLs for Orbiter 2016 Release Candiates

    So, you have troubles with XR2 behaviour while landed too? Could you please check if you have the problem I've described here: http://www.orbiter-forum.com/showthread.php?p=541220&postcount=11
Back
Top